Live Streaming Market size was valued at US$ 37.35 Bn. in 2021 and the total revenue is expected to grow at 27 % through 2022 to 2029, reaching nearly US$ 252.78 Bn.Live Streaming Market Overview:
The method of data transmission used when someone watches the video on the internet is streaming. When the streaming video is sent over the internet in real-time without being recorded and stored is called live streaming. It lets you watch, create and share videos in real-time. All you need to be able to live stream is an internet-enabled device, like a smartphone or tablet, and a platform to live stream from. Social media platforms and others broadcast everything from celebrity events, promotions, and lifestreaming to streaming between users. Anyone can live stream on any compatible smartphone, tablet, TV, computer, or gaming console with a reasonably fast internet connection.To know about the Research Methodology:-Request Free Sample Report
Live Streaming Market Dynamics:
The growing adoption of cloud-based solutions to increase the reach of live video content is influencing the market growth positively. Current innovations and technological advancements for exceptional video quality, performance, and security. The high adoption of digital media across various industry verticals has led to the population’s inclination towards different live streaming solutions and services. These factors are driving the market growth. The technical advancements and growing number of service providers in this domain pose a threat to the standalone streaming giants in the market. These complimentary services for television and other entertainment content are threaten the market growth. Universities, schools, and colleges are creating multimedia content and delivering it in the form of live video presentations, making use of technology to impart knowledge effectively. Increasing consumption and easy access to such content, increasing demand for mobile devices, and the increasing availability of the internet are positively contributing the market growth. Live streaming is attractive to children and young people, particularly primary-aged children. It gives them a chance to be a creator, presenters and to be seen and heard by an audience, and to connect to their favorite celebrities. These factors are also driving the demand for live streaming in the market. Market trends and challenges are analyzed and compiled in the report. The data of 2021 is considered for a better understanding of the client. Moreover, Analytics of the market is based on real numbers of past years from 2017 to 2021 with market forecast until 2029.Live Streaming Market Segment Analysis:
By Component, The platform dominated the market in 2021 with a 78% share. Increased customer online data consumption and surfing behavior are driving factors in the platform segment. The use of artificial intelligence to change the face of users with celebrities is becoming more and more popular, and the use of influencers to drive new applications and attract new customers is driving the live streaming market. The service segment is expected to grow at a CAGR of 12% over the forecast period. The need for managed professional services to ensure one-piece delivery of content. Enterprise managed firms are providing cloud security solutions for protecting them from malware and other cyber-attacks. These factors are expected to drive the live streaming market growth. By End Use, media and entertainment dominated the market in 2021 with a 30% share. Consumption of celebrity news and movie updates by customers. The introduction of channels from movie studios and small influencers to deliver interesting content is driving the growth of the segment. Attracting viewers is a top priority for channel owners and expands their customer base. Esports is expected to grow at a CAGR of 9% over the forecast period. The rise of the gaming community and the adoption of MMORPGs by game developers are expected factors that will drive market growth. Live streaming of events, coupled with the establishment and sponsorship of Esports tournaments, is expected to drive market growth over the forecast period.Live Streaming Market Regional Insights:
North America leads the market with 39% market share in 2021. The rapid growth of cloud-based streaming services, 5G rollout, and updates to mobile apps to help grow Rapid video streaming and the use of software by established brands to promote their products and services are the factors driving the growth of the live streaming market in this region. The objective of the report is to present a comprehensive analysis of the Live Streaming market to the stakeholders in the industry. The past and current status of the industry with the forecasted market size and trends are presented in the report with the analysis of complicated data in simple language. The report covers all the aspects of the industry with a dedicated study of key players that include market leaders, followers, and new entrants. PORTER, PESTEL analysis with the potential impact of micro-economic factors of the market have been presented in the report. External as well as internal factors that are supposed to affect the business positively or negatively have been analyzed, which will give a clear futuristic view of the industry to the decision-makers. The report also helps in understanding the Live Streaming market dynamics, structure by analyzing the market segments and projecting the Live Streaming market size. Clear representation of competitive analysis of key players by product, price, financial position, product portfolio, growth strategies, and regional presence in the Live Streaming market make the report investor’s guide.Live Streaming Market Scope:Inquire before buying
Global Live Streaming Market Report Coverage Details Base Year: 2021 Forecast Period: 2022-2029 Historical Data: 2017 to 2021 Market Size in 2021: US $ 37.35 Bn. Forecast Period 2022 to 2029 CAGR: 27% Market Size in 2029: US $ 252.78 Bn. Segments Covered: by Component • Platforms • Services by End Use • Media and Entertainment • Education • Esports • Events • Others Live Streaming Market, by Region
• North America • Europe • Asia Pacific • Middle East and Africa • South AmericaLive Streaming Market Key Players are:
• Flux Broadcast • Vimeo • Amazon.com Inc. • Streaming.hr • Microsoft Corporation • Facebook Inc. • IBM Corporation • Empire Video Productions LLC • Google Inc. • EventStreaming.TV • Periscope • AfreecaTV Co. Ltd. • Huya Inc. • Twitch Interactive Inc. • Instagram Inc. • DacastFrequently Asked Questions:
1] What segments are covered in Live Streaming Market report? Ans. The segments covered in the Live Streaming Market report are based on Component and End Users. 2] Which region is expected to hold the highest share in the Live Streaming Market? Ans. Asia Pacific Region is expected to hold the highest share in the Live Streaming Market. 3] What is the market size of Live Streaming Market by 2029? Ans. The market size of Live Streaming Market by 2029 is US $ 252.78 Bn. 4] Who are the top key players in the Live Streaming Market? Ans. Flux Broadcast, Vimeo, Amazon.com Inc., Streaming.hr, Microsoft Corporation, Facebook Inc., IBM Corporation, Empire Video Productions LLC, Google Inc., EventStreaming.TV, Periscope, AfreecaTV Co. Ltd., Huya Inc., Twitch Interactive Inc., Instagram Inc., Dacast. 5] What was the market size of Live Streaming Market in 2021? Ans. The market size of Live Streaming Market in 2021 was US $ 37.35 Bn.
1. Preface 1.1. Market Definition and Key Research Objectives 1.2. Research Highlights 2. Assumptions and Research Methodology 2.1. Report Assumptions 2.2. Abbreviations 2.3. Research Methodology 2.3.1. Secondary Research 2.3.1.1. Secondary data 2.3.1.2. Secondary Sources 2.3.2. Primary Research 2.3.2.1. Data from Primary Sources 2.3.2.2. Breakdown of Primary Sources 3. Executive Summary: Live Streaming Market Size, by Market Value (US$ Bn) 3.1. Market Segmentation 3.2. Market Segmentation Share Analysis, 2021 3.2.1. By Region (North America, Europe, Asia Pacific, South America, Middle East Africa) 3.3. Geographical Snapshot of the Live Streaming Market 3.4. Geographical Snapshot of the Live Streaming Market, By Manufacturer share 4. Live Streaming Market Overview, 2021-2029 4.1. Market Dynamics 4.1.1. Drivers 4.1.1.1. By Region (North America, Europe, Asia Pacific, South America, Middle East Africa) 4.1.2. Restraints 4.1.2.1. By Region (North America, Europe, Asia Pacific, South America, Middle East Africa) 4.1.3. Opportunities 4.1.3.1. By Region (North America, Europe, Asia Pacific, South America, Middle East Africa) 4.1.4. Challenges 4.1.4.1. By Region (North America, Europe, Asia Pacific, South America, Middle East Africa) 4.1.5. Technology Trends and Emerging Technologies 4.1.6. Porters Five Forces Analysis 4.1.6.1. Threat of New Entrants 4.1.6.2. Bargaining Power of Buyers/Consumers 4.1.6.3. Bargaining Power of Suppliers 4.1.6.4. Threat of Substitute Products 4.1.6.5. Intensity of Competitive Rivalry 4.1.7. Value Chain Analysis 4.1.8. Technological Roadmap 4.1.9. Regulatory landscape 4.1.10. Impact of the Covid-19 Pandemic on the Live Streaming Market 5. Supply Side and Demand Side Indicators 6. Live Streaming Market Analysis and Forecast, 2021-2029 6.1. Blockchain Technology Market Size & Y-o-Y Growth Analysis. 7. Live Streaming Market Analysis and Forecasts, 2021-2029 7.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 7.1.1. Platforms 7.1.2. Services 7.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 7.2.1. Media and Entertainment 7.2.2. Education 7.2.3. Esports 7.2.4. Events 7.2.5. Others 8. Live Streaming Market Analysis and Forecasts, By Region 8.1. Market Size (Value) Estimates & Forecast By Region, 2021-2029 8.1.1. North America 8.1.2. Europe 8.1.3. Asia-Pacific 8.1.4. Middle East & Africa 8.1.5. South America 9. North America Live Streaming Market Analysis and Forecasts, 2021-2029 9.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 9.1.1. Platforms 9.1.2. Services 9.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 9.2.1. Media and Entertainment 9.2.2. Education 9.2.3. Esports 9.2.4. Events 9.2.5. Others 10. North America Live Streaming Market Analysis and Forecasts, By Country 10.1. Market Size (Value) Estimates & Forecast By Country, 2021-2029 10.1.1. US 10.1.2. Canada 10.1.3. Mexico 11. U.S. Live Streaming Market Analysis and Forecasts, 2021-2029 11.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 11.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 12. Canada Live Streaming Market Analysis and Forecasts, 2021-2029 12.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 12.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 13. Mexico Live Streaming Market Analysis and Forecasts, 2021-2029 13.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 13.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 14. Europe Live Streaming Market Analysis and Forecasts, 2021-2029 14.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 14.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 15. Europe Live Streaming Market Analysis and Forecasts, By Country 15.1. Market Size (Value) Estimates & Forecast By Country, 2021-2029 15.1.1. U.K 15.1.2. France 15.1.3. Germany 15.1.4. Italy 15.1.5. Spain 15.1.6. Sweden 15.1.7. CIS Countries 15.1.8. Rest of Europe 16. U.K. Live Streaming Market Analysis and Forecasts, 2021-2029 16.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 16.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 17. France Live Streaming Market Analysis and Forecasts, 2021-2029 17.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 17.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 18. Germany Live Streaming Market Analysis and Forecasts, 2021-2029 18.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 18.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 19. Italy Live Streaming Market Analysis and Forecasts, 2021-2029 19.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 19.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 20. Spain Live Streaming Market Analysis and Forecasts, 2021-2029 20.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 20.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 21. Sweden Live Streaming Market Analysis and Forecasts, 2021-2029 21.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 21.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 22. CIS Countries Live Streaming Market Analysis and Forecasts, 2021-2029 22.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 22.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 23. Rest of Europe Live Streaming Market Analysis and Forecasts, 2021-2029 23.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 23.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 24. Asia Pacific Live Streaming Market Analysis and Forecasts, 2021-2029 24.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 24.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 25. Asia Pacific Live Streaming Market Analysis and Forecasts, by Country 25.1. Market Size (Value) Estimates & Forecast By Country, 2021-2029 25.1.1. China 25.1.2. India 25.1.3. Japan 25.1.4. South Korea 25.1.5. Australia 25.1.6. ASEAN 25.1.7. Rest of Asia Pacific 26. China Live Streaming Market Analysis and Forecasts, 2021-2029 26.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 26.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 27. India Live Streaming Market Analysis and Forecasts, 2021-2029 27.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 27.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 28. Japan Live Streaming Market Analysis and Forecasts, 2021-2029 28.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 28.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 29. South Korea Live Streaming Market Analysis and Forecasts, 2021-2029 29.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 29.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 30. Australia Live Streaming Market Analysis and Forecasts, 2021-2029 30.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 30.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 31. ASEAN Live Streaming Market Analysis and Forecasts, 2021-2029 31.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 31.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 32. Rest of Asia Pacific Live Streaming Market Analysis and Forecasts, 2021-2029 32.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 32.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 33. Middle East Africa Live Streaming Market Analysis and Forecasts, 2021-2029 33.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 33.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 34. Middle East Africa Live Streaming Market Analysis and Forecasts, by Country 34.1. Market Size (Value) Estimates & Forecast by Country, 2021-2029 34.1.1. South Africa 34.1.2. GCC Countries 34.1.3. Egypt 34.1.4. Nigeria 34.1.5. Rest of ME&A 35. South Africa Live Streaming Market Analysis and Forecasts, 2021-2029 35.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 35.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 36. GCC Countries Live Streaming Market Analysis and Forecasts, 2021-2029 36.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 36.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 37. Egypt Live Streaming Market Analysis and Forecasts, 2021-2029 37.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 37.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 38. Nigeria Live Streaming Market Analysis and Forecasts, 2021-2029 38.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 38.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 39. Rest of ME&A Live Streaming Market Analysis and Forecasts, 2021-2029 39.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 39.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 40. South America Live Streaming Market Analysis and Forecasts, 2021-2029 40.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 40.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 41. South America Live Streaming Market Analysis and Forecasts, by Country 41.1. Market Size (Value) Estimates & Forecast by Country, 2021-2029 41.1.1. Brazil 41.1.2. Argentina 41.1.3. Rest of South America 42. Brazil Live Streaming Market Analysis and Forecasts, 2021-2029 42.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 42.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 43. Argentina Live Streaming Market Analysis and Forecasts, 2021-2029 43.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 43.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 44. Rest of South America Live Streaming Market Analysis and Forecasts, 2021-2029 44.1. Market Size (Value) Estimates & Forecast By Component, 2021-2029 44.2. Market Size (Value) Estimates & Forecast By End Use, 2021-2029 45. Competitive Landscape 45.1. Geographic Footprint of Major Players in the Live Streaming Market 45.2. Competition Matrix 45.2.1. Competitive Benchmarking of Key Players By Price, Presence, Market Share, End Use’s and R&D Investment 45.2.2. New Product Launches and Product Enhancements 45.2.3. Market Consolidation 45.2.3.1. M&A by Regions, Investment and Verticals 45.2.3.2. M&A, Forward Integration and Backward Integration 45.2.3.3. Partnership, Joint Ventures and Strategic Alliances/ Sales Agreements 45.3. Company Profile : Key Players 45.3.1. Google 45.3.1.1. Company Overview 45.3.1.2. Financial Overview 45.3.1.3. Geographic Footprint 45.3.1.4. Product Portfolio 45.3.1.5. Business Strategy 45.3.1.6. Recent Developments 45.3.2. Flux Broadcast 45.3.3. Vimeo 45.3.4. Amazon.com Inc. 45.3.5. Streaming.hr 45.3.6. Microsoft Corporation 45.3.7. Facebook Inc. 45.3.8. IBM Corporation 45.3.9. Empire Video Productions LLC 45.3.10. EventStreaming.TV 45.3.11. Periscope 45.3.12. AfreecaTV Co. Ltd. 45.3.13. Huya Inc. 45.3.14. Twitch Interactive Inc. 45.3.15. Instagram Inc. 45.3.16. Dacast 45.3.17. Other Key Players 46. Primary Key Insights