Global Game Engine Management Market-Industry Analysis and forecast 2019 – 2027

Also called a game frame or game framework, the game engine is a software application, specially developed for building up video games. For any game, a gaming engine is very important, as it is used to make the game characters as the live version in the games. The game engine can be called an integrated development application, which comes with inbuilt visual development tools for designing a game. A typical game engine consists of 6 basic components- • Networking, through which the game designers get complete support for connecting their developed games on various interfaces, this helps the games to be available online and hence many players can play together. • Audio, acts as one of the main components in the games, forgiving sound effects, rendering effects, and many such effects to make a game more attractive. • Artificial Intelligence makes it easy to build up characters and their actions, as compared to before when the designers would need to write a complex code for building the same. • Physical engine, which is software that helps in the simulation of real-life physical systems, like the movement of the rigid body, fluid dynamics, etc. • Graphics component of any game denotes the actual game; the 3D graphics are developed using the 3D assets, which are developed using the external rendering programs • Input, the game engine provides with support of an array of input devices, like the mouse, touch, etc. Global Game Engine Management Market To know about the Research Methodology :- Request Free Sample Report

Global Game Engine Management Market Objective of the Report:

The objective of the report is to present a comprehensive analysis of the Global Game Engine Management Market to the stakeholders in the industry. The past and current status of the industry with forecasted market size and trends are presented in the report with the analysis of complicated data in simple language. The report covers all the aspects of the industry with a dedicated study of key players that includes market leaders, followers, and new entrants. PORTER, SVOR, PESTEL analysis with the potential impact of micro-economic factors of the market has been presented in the report. External as well as internal factors that are supposed to affect the business positively or negatively have been analyzed, which will give a clear futuristic view of the industry to the decision-makers. The report also helps in understanding Global Game Engine Management Market dynamics, structure by analyzing the market segments and projects the Global Game Engine Management Market size. Clear representation of competitive analysis of key players by product, price, financial position, product portfolio, growth strategies, and regional presence in the makes the report investor’s guide.

Global Game Engine Management Market Scenario:

The Global Game Engine Management Market was valued around at $1.2Bn in the year 2018 and is projected to reach $XX Bn by the year 2027, growing at a CAGR of almost 12%during the forecasted period.

Global Game Engine Management Market Overview:

Drivers:

• High Demand for Gaming Applications The major and the most important driver for the huge market growth of the game management engines is the increased demand by the consumers for various gaming applications. The introduction of the latest gaming applications, with technology being at the fingertips, has seen a huge surge by the youngsters. Moreover, even during the times, when everything was completely shut, the gaming industry still rose with high demand, because of the high penetration of the internet around everyone. • Development of Advanced Technologies The games developed nowadays, come with various 3D visual effects, which make them more attractive and challenging. Various latest technologies like augmented and virtual reality help building the games by giving them real–time features and environment. Moreover, these technologies have also made it possible to play games online, as a group with people being very far from each other. All such features are liked by the consumers and hence increase the demand for the gaming applications; which in turn is likely to drive the market for game engine management, during the forecast period.

Restraint:

• High Built – Up Costs The game engines are nonetheless the software applications, which are not free of cost. These software applications need to have many licenses related to the graphics, deployment, and performance inputs. These licenses cost heavily, and furthermore, the use of rendering; buffering and stencil techniques cost more and hence increase the developing costs for the game engines. Therefore, such factors are likely to hamper the growth of the market for game engine management, during the forecast period.

Global Game Engine Management Market Segmentation

The report for the global Game Engine Management market is studied across the three major segments:

Global Game Engine Management Market, By Type

o 2D Game Engines o 3D Game Engines o 5D Game Engines Based on the type, the 3D game engine type dominated the Game Engine Management market during the year 2019; and it is expected that the same segment would drive the market, during the forecast period. The reason behind the highest market share could be attributed to the high utilization of virtual reality technology in the games. Moreover, the technology specifically helps in building 3D content for the games, mainly giving the stereoscopic vision effect to the design, which helps the designers to make the more attractive.

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Global Game Engine Management Marke By Application

o PC Games o Mobile Games o TV Games o Others The Mobile Games segment by applications is expected to have dominance in the market, during the forecast period. The reason being the rising demand and usage by youngsters across the globe. Moreover, with the high penetration of smart devices in recent times, the youngsters nowadays, prefer playing games on the devices in-hand.

Global Game Engine Management Market, By Geography

o North America o South America o Asia Pacific o Europe o Middle East & Africa

Global Game Engine Management Market Competitive Landscape

• The major key players operating in this market include -: o Unity Technologies o Crytek o Valve Corporation o YoYo Games o GameSalad o Corona Labs o Silicon Studio o Blender Foundation o Sony Interactive Entertainment LLC o Ubitus Inc. o Playcloud Inc.
Global Game Engine Management Market 1. Preface 1.1. Report Scope And Market Segmentation 1.2. Research Highlights 1.3. Research Objectives 2. Assumptions And Research Methodology 2.1. Report Assumptions 2.2. Abbreviations 2.3. Research Methodology 2.3.1. Secondary Research 2.3.1.1. Secondary Data 2.3.1.2. Secondary Sources 2.3.2. Primary Research 2.3.2.1. Data From Primary Sources 2.3.2.2. Breakdown Of Primary Sources 3. Executive Summary: Global Game Engine Management Market Size, By Market Value (Us$ Mn) 4. Market Overview 4.1. Introduction 4.2. Market Indicator 4.2.1. Drivers 4.2.2. Restraints 4.2.3. Opportunities 4.2.4. Challenges 4.3. Porter’s Analysis 4.4. Value Chain Analysis 4.5. Market Risk Analysis 4.6. Swot Analysis 4.7. Industry Trends And Emerging Technologies 5. Supply Side And Demand Side Indicators 6. Global Game Engine Management Market Analysis And Forecast 6.1. Game Engine Management Market Size & Y-O-Y Growth Analysis 6.1.1. North America 6.1.2. Europe 6.1.3. Asia Pacific 6.1.4. Middle East & Africa 6.1.5. South America 7. Global Game Engine Management Market Analysis And Forecast, By Type 7.1. Introduction And Definition 7.2. Key Findings 7.3. Game Engine Management Market Value Share Analysis, By Type 7.4. Game Engine Management Market Size (Us$ Mn) Forecast, By Type 7.5. Game Engine Management Market Analysis, By Type 7.6. Game Engine Management Market Attractiveness Analysis, By Type 8. Global Game Engine Management Market Analysis And Forecast, By Application 8.1. Introduction And Definition 8.2. Key Findings 8.3. Game Engine Management Market Value Share Analysis, By Application 8.4. Game Engine Management Market Size (Us$ Mn) Forecast, By Application 8.5. Game Engine Management Market Analysis, By Application 8.6. Game Engine Management Market Attractiveness Analysis, By Application 9. Global Game Engine Management Market Analysis, By Region 9.1. Game Engine Management Market Value Share Analysis, By Region 9.2. Game Engine Management Market Size (Us$ Mn) Forecast, By Region 9.3. Game Engine Management Market Attractiveness Analysis, By Region 10. North America Game Engine Management Market Analysis 10.1. Key Findings 10.2. North America Game Engine Management Market Overview 10.3. North America Game Engine Management Market Value Share Analysis, By Type 10.4. North America Game Engine Management Market Forecast, By Type 10.4.1. 2D Game Engines 10.4.2. 3D Game Engines 10.4.3. 5D Game Engines 10.4.4. Others 10.5. North America Game Engine Management Market Value Share Analysis, By Application 10.6. North America Game Engine Management Market Forecast, By Application 10.6.1. PC Games 10.6.2. Mobile Games 10.6.3. TV Games 10.6.4. Others 10.7. North America Game Engine Management Market Value Share Analysis, By Country 10.8. North America Game Engine Management Market Forecast, By Country 10.8.1. U.S. 10.8.2. Canada 10.8.3. Mexico 10.9. North America Game Engine Management Market Analysis, By Country 10.10. U.S. Game Engine Management Market Forecast, By Type 10.10.1. 2D Game Engines 10.10.2. 3D Game Engines 10.10.3. 5D Game Engines 10.10.4. Others 10.11. U.S. Game Engine Management Market Forecast, By Application 10.11.1. PC Games 10.11.2. Mobile Games 10.11.3. TV Games 10.11.4. Others 10.12. Canada Game Engine Management Market Forecast, By Type 10.12.1. 2D Game Engines 10.12.2. 3D Game Engines 10.12.3. 5D Game Engines 10.12.4. Others 10.13. Canada Game Engine Management Market Forecast, By Application 10.13.1. PC Games 10.13.2. Mobile Games 10.13.3. TV Games 10.13.4. Others 10.14. Mexico Game Engine Management Market Forecast, By Type 10.14.1. 2D Game Engines 10.14.2. 3D Game Engines 10.14.3. 5D Game Engines 10.14.4. Others 10.15. Mexico Game Engine Management Market Forecast, By Application 10.15.1. PC Games 10.15.2. Mobile Games 10.15.3. TV Games 10.15.4. Others 10.16. North America Game Engine Management Market Attractiveness Analysis 10.16.1. By Type 10.16.2. By Application 10.17. Pest Analysis 10.18. Key Trends 10.19. Key Developments 11. Europe Game Engine Management Market Analysis 11.1. Key Findings 11.2. Europe Game Engine Management Market Overview 11.3. Europe Game Engine Management Market Value Share Analysis, By Type 11.4. Europe Game Engine Management Market Forecast, By Type 11.4.1. 2D Game Engines 11.4.2. 3D Game Engines 11.4.3. 5D Game Engines 11.4.4. Others 11.5. Europe Game Engine Management Market Value Share Analysis, By Application 11.6. Europe Game Engine Management Market Forecast, By Application 11.6.1. PC Games 11.6.2. Mobile Games 11.6.3. TV Games 11.6.4. Others 11.7. Europe Game Engine Management Market Value Share Analysis, By Country 11.8. Europe Game Engine Management Market Forecast, By Country 11.8.1. Germany 11.8.2. U.K. 11.8.3. France 11.8.4. Italy 11.8.5. Spain 11.8.6. Sweden 11.8.7. CIS Countries 11.8.8. Rest Of Europe 11.9. Germany Game Engine Management Market Forecast, By Type 11.9.1. 2D Game Engines 11.9.2. 3D Game Engines 11.9.3. 5D Game Engines 11.9.4. Others 11.10. Germany Game Engine Management Market Forecast, By Application 11.10.1. PC Games 11.10.2. Mobile Games 11.10.3. TV Games 11.10.4. Others 11.11. U.K. Game Engine Management Market Forecast, By Type 11.11.1. 2D Game Engines 11.11.2. 3D Game Engines 11.11.3. 5D Game Engines 11.11.4. Others 11.12. U.K. Game Engine Management Market Forecast, By Application 11.12.1. PC Games 11.12.2. Mobile Games 11.12.3. TV Games 11.12.4. Others 11.13. France Game Engine Management Market Forecast, By Type 11.13.1. 2D Game Engines 11.13.2. 3D Game Engines 11.13.3. 5D Game Engines 11.13.4. Others 11.14. France Game Engine Management Market Forecast, By Application 11.14.1. PC Games 11.14.2. Mobile Games 11.14.3. TV Games 11.14.4. Others 11.15. Italy Game Engine Management Market Forecast, By Type 11.15.1. 2D Game Engines 11.15.2. 3D Game Engines 11.15.3. 5D Game Engines 11.15.4. Others 11.16. Italy Game Engine Management Market Forecast, By Application 11.16.1. PC Games 11.16.2. Mobile Games 11.16.3. TV Games 11.16.4. Others 11.17. Spain Game Engine Management Market Forecast, By Type 11.17.1. 2D Game Engines 11.17.2. 3D Game Engines 11.17.3. 5D Game Engines 11.17.4. Others 11.18. Spain Game Engine Management Market Forecast, By Application 11.18.1. PC Games 11.18.2. Mobile Games 11.18.3. TV Games 11.18.4. Others 11.19. Sweden Game Engine Management Market Forecast, By Type 11.19.1. 2D Game Engines 11.19.2. 3D Game Engines 11.19.3. 5D Game Engines 11.19.4. Others 11.20. Sweden Game Engine Management Market Forecast, By Application 11.20.1. PC Games 11.20.2. Mobile Games 11.20.3. TV Games 11.20.4. Others 11.21. CIS Countries Game Engine Management Market Forecast, By Type 11.21.1. 2D Game Engines 11.21.2. 3D Game Engines 11.21.3. 5D Game Engines 11.21.4. Others 11.22. CIS Countries Game Engine Management Market Forecast, By Application 11.22.1. PC Games 11.22.2. Mobile Games 11.22.3. TV Games 11.22.4. Others 11.23. Rest Of Europe Game Engine Management Market Forecast, By Type 11.23.1. 2D Game Engines 11.23.2. 3D Game Engines 11.23.3. 5D Game Engines 11.23.4. Others 11.24. Rest Of Europe Game Engine Management Market Forecast, By Application 11.24.1. PC Games 11.24.2. Mobile Games 11.24.3. TV Games 11.24.4. Others 11.25. Europe Game Engine Management Market Attractiveness Analysis 11.25.1. By Application 11.25.2. By Type 11.26. Pest Analysis 11.27. Key Trends 11.28. Key Developments 12. Asia Pacific Game Engine Management Market Analysis 12.1. Key Findings 12.2. Asia Pacific Game Engine Management Market Overview 12.3. Asia Pacific Game Engine Management Market Value Share Analysis, By Type 12.4. Asia Pacific Game Engine Management Market Forecast, By Type 12.4.1. 2D Game Engines 12.4.2. 3D Game Engines 12.4.3. 5D Game Engines 12.4.4. Others 12.5. Asia Pacific Game Engine Management Market Value Share Analysis, By Application 12.6. Asia Pacific Game Engine Management Market Forecast, By Application 12.6.1. PC Games 12.6.2. Mobile Games 12.6.3. TV Games 12.6.4. Others 12.7. Asia Pacific Game Engine Management Market Value Share Analysis, By Country 12.8. Asia Pacific Game Engine Management Market Forecast, By Country 12.8.1. China 12.8.2. India 12.8.3. Japan 12.8.4. South Korea 12.8.5. Australia 12.8.6. ASEAN 12.8.7. Rest Of Asia Pacific 12.9. Asia Pacific Game Engine Management Market Analysis, By Country 12.10. China Game Engine Management Market Forecast, By Type 12.10.1. 2D Game Engines 12.10.2. 3D Game Engines 12.10.3. 5D Game Engines 12.10.4. Others 12.11. China Game Engine Management Market Forecast, By Application 12.11.1. PC Games 12.11.2. Mobile Games 12.11.3. TV Games 12.11.4. Others 12.12. India Game Engine Management Market Forecast, By Type 12.12.1. 2D Game Engines 12.12.2. 3D Game Engines 12.12.3. 5D Game Engines 12.12.4. Others 12.13. India Game Engine Management Market Forecast, By Application 12.13.1. PC Games 12.13.2. Mobile Games 12.13.3. TV Games 12.13.4. Others 12.14. Japan Game Engine Management Market Forecast, By Type 12.14.1. 2D Game Engines 12.14.2. 3D Game Engines 12.14.3. 5D Game Engines 12.14.4. Others 12.15. Japan Game Engine Management Market Forecast, By Application 12.15.1. PC Games 12.15.2. Mobile Games 12.15.3. TV Games 12.15.4. Others 12.16. South Korea Game Engine Management Market Forecast, By Type 12.16.1. 2D Game Engines 12.16.2. 3D Game Engines 12.16.3. 5D Game Engines 12.16.4. Others 12.17. South Korea Game Engine Management Market Forecast, By Application 12.17.1. PC Games 12.17.2. Mobile Games 12.17.3. TV Games 12.17.4. Others 12.18. Australia Game Engine Management Market Forecast, By Type 12.18.1. 2D Game Engines 12.18.2. 3D Game Engines 12.18.3. 5D Game Engines 12.18.4. Others 12.19. Australia Game Engine Management Market Forecast, By Application 12.19.1. PC Games 12.19.2. Mobile Games 12.19.3. TV Games 12.19.4. Others 12.20. ASEAN Game Engine Management Market Forecast, By Type 12.20.1. 2D Game Engines 12.20.2. 3D Game Engines 12.20.3. 5D Game Engines 12.20.4. Others 12.21. ASEAN Game Engine Management Market Forecast, By Application 12.21.1. PC Games 12.21.2. Mobile Games 12.21.3. TV Games 12.21.4. Others 12.22. Rest Of Asia Pacific Game Engine Management Market Forecast, By Type 12.22.1. 2D Game Engines 12.22.2. 3D Game Engines 12.22.3. 5D Game Engines 12.22.4. Others 12.23. Rest Of Asia Pacific Game Engine Management Market Forecast, By Application 12.23.1. PC Games 12.23.2. Mobile Games 12.23.3. TV Games 12.23.4. Others 12.24. Asia Pacific Game Engine Management Market Attractiveness Analysis 12.24.1. By Type 12.24.2. By Application 12.25. Pest Analysis 12.26. Key Trends 12.27. Key Developments 13. Middle East & Africa Game Engine Management Market Analysis 13.1. Key Findings 13.2. Middle East & Africa Game Engine Management Market Overview 13.3. Middle East & Africa Game Engine Management Market Value Share Analysis, By Type 13.4. Middle East & Africa Game Engine Management Market Forecast, By Type 13.4.1. 2D Game Engines 13.4.2. 3D Game Engines 13.4.3. 5D Game Engines 13.4.4. Others 13.5. Middle East & Africa Game Engine Management Market Value Share Analysis, By Application 13.6. Middle East & Africa Game Engine Management Market Forecast, By Application 13.6.1. PC Games 13.6.2. Mobile Games 13.6.3. TV Games 13.6.4. Others 13.7. Middle East & Africa Game Engine Management Market Value Share Analysis, By Country 13.8. Middle East & Africa Game Engine Management Market Forecast, By Country 13.8.1. GCC Countries 13.8.2. South Africa 13.8.3. Nigeria 13.8.4. Egypt 13.8.5. Rest Of Middle East & Africa 13.9. Middle East & Africa Game Engine Management Market Analysis, By Country 13.10. GCC Countries Game Engine Management Market Forecast, By Type 13.10.1. 2D Game Engines 13.10.2. 3D Game Engines 13.10.3. 5D Game Engines 13.10.4. Others 13.11. GCC Countries Game Engine Management Market Forecast, By Application 13.11.1. PC Games 13.11.2. Mobile Games 13.11.3. TV Games 13.11.4. Others 13.12. South Africa Game Engine Management Market Forecast, By Type 13.12.1. 2D Game Engines 13.12.2. 3D Game Engines 13.12.3. 5D Game Engines 13.12.4. Others 13.13. South Africa Game Engine Management Market Forecast, By Application 13.13.1. PC Games 13.13.2. Mobile Games 13.13.3. TV Games 13.13.4. Others 13.14. Nigeria Game Engine Management Market Forecast, By Type 13.14.1. 2D Game Engines 13.14.2. 3D Game Engines 13.14.3. 5D Game Engines 13.14.4. Others 13.15. Nigeria Game Engine Management Market Forecast, By Application 13.15.1. PC Games 13.15.2. Mobile Games 13.15.3. TV Games 13.15.4. Others 13.16. Egypt Game Engine Management Market Forecast, By Type 13.16.1. 2D Game Engines 13.16.2. 3D Game Engines 13.16.3. 5D Game Engines 13.16.4. Others 13.17. Egypt Game Engine Management Market Forecast, By Application 13.17.1. PC Games 13.17.2. Mobile Games 13.17.3. TV Games 13.17.4. Others 13.18. Rest Of Middle East & Africa Game Engine Management Market Forecast, By Type 13.18.1. 2D Game Engines 13.18.2. 3D Game Engines 13.18.3. 5D Game Engines 13.18.4. Others 13.19. Rest Of Middle East & Africa Game Engine Management Market Forecast, By Application 13.19.1. PC Games 13.19.2. Mobile Games 13.19.3. TV Games 13.19.4. Others 13.20. Middle East & Africa Game Engine Management Market attractiveness Analysis 13.20.1. By Type 13.20.2. By Application 13.21. Pest Analysis 13.22. Key Trends 13.23. Key Developments 14. South America Game Engine Management Market Analysis 14.1. Key Findings 14.2. South America Game Engine Management Market overview 14.3. South America Game Engine Management Market Value Share Analysis, By Type 14.4. South America Game Engine Management Market Forecast, By Type 14.4.1. 2D Game Engines 14.4.2. 3D Game Engines 14.4.3. 5D Game Engines 14.4.4. Others 14.5. South America Game Engine Management Market Value Share Analysis, By Application 14.6. South America Game Engine Management Market Forecast, By Application 14.6.1. PC Games 14.6.2. Mobile Games 14.6.3. TV Games 14.6.4. Others 14.7. South America Game Engine Management Market Value Share Analysis, By Country 14.8. South America Game Engine Management Market Forecast, By Country 14.8.1. Brazil 14.8.2. Colombia 14.8.3. Argentina 14.8.4. Rest Of South America 14.9. South America Game Engine Management Market Analysis, By Country 14.10. Brazil Game Engine Management Market Forecast, By Type 14.10.1. 2D Game Engines 14.10.2. 3D Game Engines 14.10.3. 5D Game Engines 14.10.4. Others 14.11. Brazil Game Engine Management Market Forecast, By Application 14.11.1. PC Games 14.11.2. Mobile Games 10.13.3. TV Games 10.13.4. Others 14.12. Colombia Game Engine Management Market Forecast, By Type 14.12.1. 2D Game Engines 14.12.2. 3D Game Engines 14.12.3. 5D Game Engines 14.12.4. Others 14.13. Colombia Game Engine Management Market Forecast, By Application 14.13.1. PC Games 14.13.2. Mobile Games 14.13.3. TV Games 14.13.4. Others 14.14. Argentina Game Engine Management Market Forecast, By Type 14.14.1. 2D Game Engines 14.14.2. 3D Game Engines 14.14.3. 5D Game Engines 14.14.4. Others 14.15. Argentina Game Engine Management Market Forecast, By Application 14.15.1. PC Games 14.15.2. Mobile Games 14.15.3. TV Games 14.15.4. Others 14.16. Rest Of South America Game Engine Management Market Forecast, By Type 14.16.1. 2D Game Engines 14.16.2. 3D Game Engines 14.16.3. 5D Game Engines 14.16.4. Others 14.17. Rest Of South America Game Engine Management Market Forecast, By Application 14.17.1. PC Games 14.17.2. Mobile Games 14.17.3. TV Games 14.17.4. Others 14.18. South America Game Engine Management Market Attractiveness Analysis 14.18.1. By Type 14.18.2. By Application 14.19. Pest Analysis 14.20. Key Trends 14.21. Key Developments 15. Company Profiles 15.1. Market Share Analysis, By Company 15.2. Competition Matrix 15.2.1. Competitive Benchmarking Of Key Players By Price, Presence, Market Share, By Application, And R&D Investment 15.2.2. New Product Launches And Product Enhancements 15.2.3. Market Consolidation 15.2.3.1. M&A By Regions, Investment And By Application 15.2.3.2. M&A Key Players, Forward Integration And Backward Integration 15.3. Company Profiles: Key Players 15.3.1. Unity Technologies 15.3.1.1. Company Overview 15.3.1.2. Financial Overview 15.3.1.3. Product Portfolio 15.3.1.4. Business Strategy 15.3.1.5. Recent Developments 15.3.1.6. Development Footprint 15.3.2. Crytek 15.3.3. Valve Corporation 15.3.4. YoYo Games 15.3.5. GameSalad 15.3.6. Corona Labs 15.3.7. Silicon Studio 15.3.8. Blender Foundation 15.3.9. Sony Interactive Entertainment LLC 15.3.10. Others

About This Report

Report ID 82761
Category Information Technology & Telecommunication
Published Date February 2021
Updated Date
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