Affective Computing Market -Global Industry Analysis and Forecast (2023-2029)

Affective Computing Market size is expected to reach nearly US $ 376.77 Bn by 2029 with the CAGR of 37.4% during the forecast period. The report includes the analysis of impact of COVID-19 lock-down on the revenue of market leaders, followers, and disrupters. Since lock down was implemented differently in different regions and countries, impact of same is also different by regions and segments. The report has covered the current short term and long term impact on the market, same will help decision makers to prepare the outline for short term and long term strategies for companies by region.Affective Computing MarketTo know about the Research Methodology:-Request Free Sample Report

Affective Computing Market Dynamics:

Affective computing is a technology which helps in recognizing human decision making through analyzing heart rate, voice, facial expressions, and other body parameters. Due to an increasing use of connected devices and smartphones, consumer-centric businesses are finding new ways to stay ahead in competition by using computing technology. The application of survey and focus group does not provide accurate emotional state of an end-user related to a specific product. Further, their responses may be prejudiced depending upon the surrounding conditions. The emotional state of a consumer can trigger his/her engagement with the brand and this affects the decision making to buy the product. Thus, knowing the real-time emotional state can help the businesses to sell their product and thereby increase revenue. Exuberant cost of making effective computing systems, slow digitization rate across emerging economies, and other operational challenges are some of the major factors that may affect the growth of the market. Major factors contributing to the growth of the market are the machine interaction technologies and increasing adoption of the human. The Global Affective Computing Market dynamics are thoroughly studied and explained in the report, which helps reader to understand emerging market trends, drivers, restraints, opportunities, and challenges at global and regional level for the Global Affective Computing Market.

Affective Computing Market is studied by Various Segments:

The report from Maximize market research provides the detail study of the market by various segments. Global Affective computing market is segmented by technology, software, hardware, vertical, and region. Among software segment, facial feature extraction software is expected to reach at the highest CAGR during the forecast period, owing to increasing demand to expression recognition techniques which are used by healthcare & life sciences, media and entertainment and by end-users, growing demand for authenticating devices and smartphones. In the case of vertical, the healthcare and life sciences sector is likely to hold the largest market share during the forecast period. The healthcare and life sciences sector holds large-scale application areas for affective computing technology, which include detection of psychological disorders, facial expression recognition for the children (autism & dyslexia) and, thereby holding the largest market share among other end-use verticals studied for the market analysis.

Affective Computing Market Region wise Market Analysis & Forecast:

The report covers a geographic breakdown and a detailed analysis of each of the segments across North America, Europe, Asia Pacific, and LAMEA, and each countries under it. While using regions, North America is estimated to hold the largest market share during the forecast period due to the presence of a large number of enterprises and infrastructure, along with technologically advanced scenarios. However, APAC is expected to reach at the highest CAGR during the forecast period. APAC offers the potential growth opportunities for the market to emerge over the coming years and surpass the North American affective computing market in terms of technology adoption, owing to rising investment in security infrastructure and growing demand for wearable devices.

Global Affective Computing Market: Competition Landscape

The Global Affective Computing Market has the presence of a large number of players. Major players in the Global Affective Computing Market are concentrating on developing new technologies to facilitate the industry with lowest time and low expenditure consuming technologies. In the recent years there are many discoveries in the field of technologies with regards to Global Affective Computing Market, which in turn will help the industry to grow resulting in boost to the competition too. Detailed analysis of competition, new entrants, strategic alliances, mergers and acquisition in the Global Affective Computing Market is covered in the report. The report covers the market leaders and followers in the industry with the market dynamics by region. It will also help to understand the position of each player in the market by region, by segment with their expansion plans, R&D expenditure and organic & in-organic growth strategies. Long term association, strategic alliances, supply chain agreement and mergers & acquisition activities are covered in the report in detail from 2018 to 2022. Expected alliances and agreement in forecast period will give future course of action in the market to the readers. All major & important players are profiled, benchmarked in the report on different parameters that will help reader to gain insight about the market in minimum time. Affective computing market, Objective of the Report: The objective of the report is to present a comprehensive analysis of Global Affective Computing Market including all the stakeholders of the industry. The past and current status of the industry with forecasted market size and trends are presented in the report with the analysis of complicated data in simple language. The report covers all aspects of the industry with a dedicated study of key players that includes market leaders, followers and new entrants by region. PORTER, SVOR, PESTEL analysis with the potential impact of micro-economic factors by region on the market are presented in the report. External as well as internal factors that are supposed to affect the business positively or negatively have been analyzed, which will give a clear futuristic view of the industry to the decision-makers. The report also helps in understanding Global Affective Computing Market dynamics, structure by analyzing the market segments and project the Global Affective Computing Market size. Clear representation of competitive analysis of key players by type, price, financial position, product portfolio, growth strategies, and regional presence in the Global Affective Computing Market make the report investor’s guide. Some of the key players are IBM Corporation, Microsoft Corporation, Saffron Technology, Softkinetic System S.A., Affectiva, Elliptic Labs etc.

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Global Affective Computing Market
Report Coverage Details
Base Year: 2022 Forecast Period: 2023-2029
Historical Data: 2018 to 2022 Market Size in 2022: US $ 40.75 Bn.
Forecast Period 2023 to 2029 CAGR: 37.4% Market Size in 2029: US $ 376.77 Bn.
Segments Covered: by Technology Touch-based Touchless
by Software Speech Recognition Gesture Recognition Facial Expression Extraction Analytics Software Enterprise Software
by Hardware Sensor Camera Device Storage and Processor Others (Power Management Systems, Touchpoints/Displays, Radios/Antennas, Microphones, and Speakers)
by Vertical Academia and Research Media and Entertainment Government and Defense Healthcare and Life sciences Information Technology (IT) and Telecom Retail and e-Commerce Automotive Banking, Financial Services, and Insurance (BFSI) Others (Travel, Security & Energy, and Power)

Affective computing market, by Region:

North America (United States, Canada and Mexico) Europe (UK, France, Germany, Italy, Spain, Sweden, Austria and Rest of Europe) Asia Pacific (China, South Korea, Japan, India, Australia, Indonesia, Malaysia, Vietnam, Taiwan, Bangladesh, Pakistan and Rest of APAC) Middle East and Africa (South Africa, GCC, Egypt, Nigeria and Rest of ME&A) South America (Brazil, Argentina Rest of South America)

Affective Computing Market Key Players are:

1. Google Inc. 2. IBM Corporation 3. Microsoft Corporation 4. Saffron Technology 5. Softkinetic System S.A. 6. Affectiva 7. Elliptic Labs 8. eyeSight Technologies Ltd. 9. Pyreos Ltd. 10.Cognitec Systems GmbH 11.Beyond Verbal Communication Ltd 12.Numenta 13.GestureTek 14.Sightcorp 15.Intel Corporation 16.Kairos AR, Inc. 17.Qualcomm Technologies, Inc. 18.Apple 19.Sony Depthsensing Solutions 20.Pyreos 21.CrowdEmotion 22.nViso 23.PointGrab 24.Eyeris 25.Numenta Frequently Asked questions 1. What is the market size of the Global Affective Computing Market in 2022? Ans. The market size Global Market in 2022 was US$ 40.75 Billion. 2. What are the different segments of the Global Affective Computing Market? Ans. The Global Market  is divided into Technology, Software and Hardware. 3. What is the study period of this market? Ans. The Global Market will be studied from 2022 to 2029. 4. Which region is expected to hold the highest Global Market share? Ans. The Asia Pacific dominates the market share in the  market. 5. What  is the Forecast Period of Global Market? Ans. The Forecast Period of the market is 2023-2029 in the market.
1. Affective Computing Market Introduction 1.1. Study Assumption and Market Definition 1.2. Scope of the Study 1.3. Executive Summary 2. Affective Computing Market: Dynamics 2.1. Affective Computing Market Trends by Region 2.1.1. North America Affective Computing Market Trends 2.1.2. Europe Affective Computing Market Trends 2.1.3. Asia Pacific Affective Computing Market Trends 2.1.4. Middle East and Africa Affective Computing Market Trends 2.1.5. South America Affective Computing Market Trends 2.2. Affective Computing Market Dynamics by Region 2.2.1. North America 2.2.1.1. North America Affective Computing Market Drivers 2.2.1.2. North America Affective Computing Market Restraints 2.2.1.3. North America Affective Computing Market Opportunities 2.2.1.4. North America Affective Computing Market Challenges 2.2.2. Europe 2.2.2.1. Europe Affective Computing Market Drivers 2.2.2.2. Europe Affective Computing Market Restraints 2.2.2.3. Europe Affective Computing Market Opportunities 2.2.2.4. Europe Affective Computing Market Challenges 2.2.3. Asia Pacific 2.2.3.1. Asia Pacific Affective Computing Market Drivers 2.2.3.2. Asia Pacific Affective Computing Market Restraints 2.2.3.3. Asia Pacific Affective Computing Market Opportunities 2.2.3.4. Asia Pacific Affective Computing Market Challenges 2.2.4. Middle East and Africa 2.2.4.1. Middle East and Africa Affective Computing Market Drivers 2.2.4.2. Middle East and Africa Affective Computing Market Restraints 2.2.4.3. Middle East and Africa Affective Computing Market Opportunities 2.2.4.4. Middle East and Africa Affective Computing Market Challenges 2.2.5. South America 2.2.5.1. South America Affective Computing Market Drivers 2.2.5.2. South America Affective Computing Market Restraints 2.2.5.3. South America Affective Computing Market Opportunities 2.2.5.4. South America Affective Computing Market Challenges 2.3. PORTER’s Five Forces Analysis 2.4. PESTLE Analysis 2.5. Technology Roadmap 2.6. Regulatory Landscape by Region 2.6.1. North America 2.6.2. Europe 2.6.3. Asia Pacific 2.6.4. Middle East and Africa 2.6.5. South America 2.7. Key Opinion Leader Analysis For Affective Computing Industry 2.8. Analysis of Government Schemes and Initiatives For Affective Computing Industry 2.9. Affective Computing Market Trade Analysis 2.10. The Global Pandemic Impact on Affective Computing Market 3. Affective Computing Market: Global Market Size and Forecast by Segmentation by Demand and Supply Side (by Value in USD Million) 2022-2029 3.1. Affective Computing Market Size and Forecast, by Technology (2022-2029) 3.1.1. Touch-based 3.1.2. Touchless 3.2. Affective Computing Market Size and Forecast, by Software (2022-2029) 3.2.1. Speech Recognition 3.2.2. Gesture Recognition 3.2.3. Facial Expression Extraction 3.2.4. Analytics Software 3.2.5. Enterprise Software 3.3. Affective Computing Market Size and Forecast, by Hardware (2022-2029) 3.3.1. Sensor 3.3.2. Camera 3.3.3. Device Storage and Processor 3.3.4. Others (Power Management Systems, Touchpoints/Displays, Radios/Antennas, Microphones, and Speakers) 3.4. Affective Computing Market Size and Forecast, by Vertical (2022-2029) 3.4.1. Academia and Research 3.4.2. Media and Entertainment 3.4.3. Government and Defense 3.4.4. Healthcare and Life sciences 3.4.5. Information Technology (IT) and Telecom 3.4.6. Retail and e-Commerce 3.4.7. Automotive 3.4.8. Banking, Financial Services, and Insurance (BFSI) 3.4.9. Others (Travel, Security & Energy, and Power) 3.5. Affective Computing Market Size and Forecast, by Region (2022-2029) 3.5.1. North America 3.5.2. Europe 3.5.3. Asia Pacific 3.5.4. Middle East and Africa 3.5.5. South America 4. North America Affective Computing Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 4.1. North America Affective Computing Market Size and Forecast, by Technology (2022-2029) 4.1.1. Touch-based 4.1.2. Touchless 4.2. North America Affective Computing Market Size and Forecast, by Software (2022-2029) 4.2.1. Speech Recognition 4.2.2. Gesture Recognition 4.2.3. Facial Expression Extraction 4.2.4. Analytics Software 4.2.5. Enterprise Software 4.3. North America Affective Computing Market Size and Forecast, by Hardware (2022-2029) 4.3.1. Sensor 4.3.2. Camera 4.3.3. Device Storage and Processor 4.3.4. Others (Power Management Systems, Touchpoints/Displays, Radios/Antennas, Microphones, and Speakers) 4.4. North America Affective Computing Market Size and Forecast, by Vertical (2022-2029) 4.4.1. Academia and Research 4.4.2. Media and Entertainment 4.4.3. Government and Defense 4.4.4. Healthcare and Life sciences 4.4.5. Information Technology (IT) and Telecom 4.4.6. Retail and e-Commerce 4.4.7. Automotive 4.4.8. Banking, Financial Services, and Insurance (BFSI) 4.4.9. Others (Travel, Security & Energy, and Power) 4.5. North America Affective Computing Market Size and Forecast, by Country (2022-2029) 4.5.1. United States 4.5.1.1. United States Affective Computing Market Size and Forecast, by Technology (2022-2029) 4.5.1.1.1. Touch-based 4.5.1.1.2. Touchless 4.5.1.2. United States Affective Computing Market Size and Forecast, by Software (2022-2029) 4.5.1.2.1. Speech Recognition 4.5.1.2.2. Gesture Recognition 4.5.1.2.3. Facial Expression Extraction 4.5.1.2.4. Analytics Software 4.5.1.2.5. Enterprise Software 4.5.1.3. United States Affective Computing Market Size and Forecast, by Hardware (2022-2029) 4.5.1.3.1. Sensor 4.5.1.3.2. Camera 4.5.1.3.3. Device Storage and Processor 4.5.1.3.4. Others (Power Management Systems, Touchpoints/Displays, Radios/Antennas, Microphones, and Speakers) 4.5.1.4. United States Affective Computing Market Size and Forecast, by Vertical (2022-2029) 4.5.1.4.1. Academia and Research 4.5.1.4.2. Media and Entertainment 4.5.1.4.3. Government and Defense 4.5.1.4.4. Healthcare and Life sciences 4.5.1.4.5. Information Technology (IT) and Telecom 4.5.1.4.6. Retail and e-Commerce 4.5.1.4.7. Automotive 4.5.1.4.8. Banking, Financial Services, and Insurance (BFSI) 4.5.1.4.9. Others (Travel, Security & Energy, and Power) 4.5.2. Canada 4.5.2.1. Canada Affective Computing Market Size and Forecast, by Technology (2022-2029) 4.5.2.1.1. Touch-based 4.5.2.1.2. Touchless 4.5.2.2. Canada Affective Computing Market Size and Forecast, by Software (2022-2029) 4.5.2.2.1. Speech Recognition 4.5.2.2.2. Gesture Recognition 4.5.2.2.3. Facial Expression Extraction 4.5.2.2.4. Analytics Software 4.5.2.2.5. Enterprise Software 4.5.2.3. Canada Affective Computing Market Size and Forecast, by Hardware (2022-2029) 4.5.2.3.1. Sensor 4.5.2.3.2. Camera 4.5.2.3.3. Device Storage and Processor 4.5.2.3.4. Others (Power Management Systems, Touchpoints/Displays, Radios/Antennas, Microphones, and Speakers) 4.5.2.4. Canada Affective Computing Market Size and Forecast, by Vertical (2022-2029) 4.5.2.4.1. Academia and Research 4.5.2.4.2. Media and Entertainment 4.5.2.4.3. Government and Defense 4.5.2.4.4. Healthcare and Life sciences 4.5.2.4.5. Information Technology (IT) and Telecom 4.5.2.4.6. Retail and e-Commerce 4.5.2.4.7. Automotive 4.5.2.4.8. Banking, Financial Services, and Insurance (BFSI) 4.5.2.4.9. Others (Travel, Security & Energy, and Power) 4.5.3. Mexico 4.5.3.1. Mexico Affective Computing Market Size and Forecast, by Technology (2022-2029) 4.5.3.1.1. Touch-based 4.5.3.1.2. Touchless 4.5.3.2. Mexico Affective Computing Market Size and Forecast, by Software (2022-2029) 4.5.3.2.1. Speech Recognition 4.5.3.2.2. Gesture Recognition 4.5.3.2.3. Facial Expression Extraction 4.5.3.2.4. Analytics Software 4.5.3.2.5. Enterprise Software 4.5.3.3. Mexico Affective Computing Market Size and Forecast, by Hardware (2022-2029) 4.5.3.3.1. Sensor 4.5.3.3.2. Camera 4.5.3.3.3. Device Storage and Processor 4.5.3.3.4. Others (Power Management Systems, Touchpoints/Displays, Radios/Antennas, Microphones, and Speakers) 4.5.3.4. Mexico Affective Computing Market Size and Forecast, by Vertical (2022-2029) 4.5.3.4.1. Academia and Research 4.5.3.4.2. Media and Entertainment 4.5.3.4.3. Government and Defense 4.5.3.4.4. Healthcare and Life sciences 4.5.3.4.5. Information Technology (IT) and Telecom 4.5.3.4.6. Retail and e-Commerce 4.5.3.4.7. Automotive 4.5.3.4.8. Banking, Financial Services, and Insurance (BFSI) 4.5.3.4.9. Others (Travel, Security & Energy, and Power) 5. Europe Affective Computing Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 5.1. Europe Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.2. Europe Affective Computing Market Size and Forecast, by Software (2022-2029) 5.3. Europe Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.4. Europe Affective Computing Market Size and Forecast, by Vertical (2022-2029) 5.5. Europe Affective Computing Market Size and Forecast, by Country (2022-2029) 5.5.1. United Kingdom 5.5.1.1. United Kingdom Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.5.1.2. United Kingdom Affective Computing Market Size and Forecast, by Software (2022-2029) 5.5.1.3. United Kingdom Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.5.1.4. United Kingdom Affective Computing Market Size and Forecast, by Vertical (2022-2029) 5.5.2. France 5.5.2.1. France Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.5.2.2. France Affective Computing Market Size and Forecast, by Software (2022-2029) 5.5.2.3. France Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.5.2.4. France Affective Computing Market Size and Forecast, by Vertical (2022-2029) 5.5.3. Germany 5.5.3.1. Germany Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.5.3.2. Germany Affective Computing Market Size and Forecast, by Software (2022-2029) 5.5.3.3. Germany Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.5.3.4. Germany Affective Computing Market Size and Forecast, by Vertical (2022-2029) 5.5.4. Italy 5.5.4.1. Italy Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.5.4.2. Italy Affective Computing Market Size and Forecast, by Software (2022-2029) 5.5.4.3. Italy Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.5.4.4. Italy Affective Computing Market Size and Forecast, by Vertical (2022-2029) 5.5.5. Spain 5.5.5.1. Spain Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.5.5.2. Spain Affective Computing Market Size and Forecast, by Software (2022-2029) 5.5.5.3. Spain Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.5.5.4. Spain Affective Computing Market Size and Forecast, by Vertical (2022-2029) 5.5.6. Sweden 5.5.6.1. Sweden Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.5.6.2. Sweden Affective Computing Market Size and Forecast, by Software (2022-2029) 5.5.6.3. Sweden Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.5.6.4. Sweden Affective Computing Market Size and Forecast, by Vertical (2022-2029) 5.5.7. Austria 5.5.7.1. Austria Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.5.7.2. Austria Affective Computing Market Size and Forecast, by Software (2022-2029) 5.5.7.3. Austria Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.5.7.4. Austria Affective Computing Market Size and Forecast, by Vertical (2022-2029) 5.5.8. Rest of Europe 5.5.8.1. Rest of Europe Affective Computing Market Size and Forecast, by Technology (2022-2029) 5.5.8.2. Rest of Europe Affective Computing Market Size and Forecast, by Software (2022-2029) 5.5.8.3. Rest of Europe Affective Computing Market Size and Forecast, by Hardware (2022-2029) 5.5.8.4. Rest of Europe Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6. Asia Pacific Affective Computing Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 6.1. Asia Pacific Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.2. Asia Pacific Affective Computing Market Size and Forecast, by Software (2022-2029) 6.3. Asia Pacific Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.4. Asia Pacific Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5. Asia Pacific Affective Computing Market Size and Forecast, by Country (2022-2029) 6.5.1. China 6.5.1.1. China Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.1.2. China Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.1.3. China Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.1.4. China Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.2. S Korea 6.5.2.1. S Korea Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.2.2. S Korea Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.2.3. S Korea Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.2.4. S Korea Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.3. Japan 6.5.3.1. Japan Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.3.2. Japan Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.3.3. Japan Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.3.4. Japan Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.4. India 6.5.4.1. India Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.4.2. India Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.4.3. India Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.4.4. India Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.5. Australia 6.5.5.1. Australia Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.5.2. Australia Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.5.3. Australia Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.5.4. Australia Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.6. Indonesia 6.5.6.1. Indonesia Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.6.2. Indonesia Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.6.3. Indonesia Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.6.4. Indonesia Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.7. Malaysia 6.5.7.1. Malaysia Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.7.2. Malaysia Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.7.3. Malaysia Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.7.4. Malaysia Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.8. Vietnam 6.5.8.1. Vietnam Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.8.2. Vietnam Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.8.3. Vietnam Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.8.4. Vietnam Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.9. Taiwan 6.5.9.1. Taiwan Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.9.2. Taiwan Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.9.3. Taiwan Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.9.4. Taiwan Affective Computing Market Size and Forecast, by Vertical (2022-2029) 6.5.10. Rest of Asia Pacific 6.5.10.1. Rest of Asia Pacific Affective Computing Market Size and Forecast, by Technology (2022-2029) 6.5.10.2. Rest of Asia Pacific Affective Computing Market Size and Forecast, by Software (2022-2029) 6.5.10.3. Rest of Asia Pacific Affective Computing Market Size and Forecast, by Hardware (2022-2029) 6.5.10.4. Rest of Asia Pacific Affective Computing Market Size and Forecast, by Vertical (2022-2029) 7. Middle East and Africa Affective Computing Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 7.1. Middle East and Africa Affective Computing Market Size and Forecast, by Technology (2022-2029) 7.2. Middle East and Africa Affective Computing Market Size and Forecast, by Software (2022-2029) 7.3. Middle East and Africa Affective Computing Market Size and Forecast, by Hardware (2022-2029) 7.4. Middle East and Africa Affective Computing Market Size and Forecast, by Vertical (2022-2029) 7.5. Middle East and Africa Affective Computing Market Size and Forecast, by Country (2022-2029) 7.5.1. South Africa 7.5.1.1. South Africa Affective Computing Market Size and Forecast, by Technology (2022-2029) 7.5.1.2. South Africa Affective Computing Market Size and Forecast, by Software (2022-2029) 7.5.1.3. South Africa Affective Computing Market Size and Forecast, by Hardware (2022-2029) 7.5.1.4. South Africa Affective Computing Market Size and Forecast, by Vertical (2022-2029) 7.5.2. GCC 7.5.2.1. GCC Affective Computing Market Size and Forecast, by Technology (2022-2029) 7.5.2.2. GCC Affective Computing Market Size and Forecast, by Software (2022-2029) 7.5.2.3. GCC Affective Computing Market Size and Forecast, by Hardware (2022-2029) 7.5.2.4. GCC Affective Computing Market Size and Forecast, by Vertical (2022-2029) 7.5.3. Nigeria 7.5.3.1. Nigeria Affective Computing Market Size and Forecast, by Technology (2022-2029) 7.5.3.2. Nigeria Affective Computing Market Size and Forecast, by Software (2022-2029) 7.5.3.3. Nigeria Affective Computing Market Size and Forecast, by Hardware (2022-2029) 7.5.3.4. Nigeria Affective Computing Market Size and Forecast, by Vertical (2022-2029) 7.5.4. Rest of ME&A 7.5.4.1. Rest of ME&A Affective Computing Market Size and Forecast, by Technology (2022-2029) 7.5.4.2. Rest of ME&A Affective Computing Market Size and Forecast, by Software (2022-2029) 7.5.4.3. Rest of ME&A Affective Computing Market Size and Forecast, by Hardware (2022-2029) 7.5.4.4. Rest of ME&A Affective Computing Market Size and Forecast, by Vertical (2022-2029) 8. South America Affective Computing Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 8.1. South America Affective Computing Market Size and Forecast, by Technology (2022-2029) 8.2. South America Affective Computing Market Size and Forecast, by Software (2022-2029) 8.3. South America Affective Computing Market Size and Forecast, by Hardware(2022-2029) 8.4. South America Affective Computing Market Size and Forecast, by Vertical (2022-2029) 8.5. South America Affective Computing Market Size and Forecast, by Country (2022-2029) 8.5.1. Brazil 8.5.1.1. Brazil Affective Computing Market Size and Forecast, by Technology (2022-2029) 8.5.1.2. Brazil Affective Computing Market Size and Forecast, by Software (2022-2029) 8.5.1.3. Brazil Affective Computing Market Size and Forecast, by Hardware (2022-2029) 8.5.1.4. Brazil Affective Computing Market Size and Forecast, by Vertical (2022-2029) 8.5.2. Argentina 8.5.2.1. Argentina Affective Computing Market Size and Forecast, by Technology (2022-2029) 8.5.2.2. Argentina Affective Computing Market Size and Forecast, by Software (2022-2029) 8.5.2.3. Argentina Affective Computing Market Size and Forecast, by Hardware (2022-2029) 8.5.2.4. Argentina Affective Computing Market Size and Forecast, by Vertical (2022-2029) 8.5.3. Rest Of South America 8.5.3.1. Rest Of South America Affective Computing Market Size and Forecast, by Technology (2022-2029) 8.5.3.2. Rest Of South America Affective Computing Market Size and Forecast, by Software (2022-2029) 8.5.3.3. Rest Of South America Affective Computing Market Size and Forecast, by Hardware (2022-2029) 8.5.3.4. Rest Of South America Affective Computing Market Size and Forecast, by Vertical (2022-2029) 9. Global Affective Computing Market: Competitive Landscape 9.1. MMR Competition Matrix 9.2. Competitive Landscape 9.3. Key Players Benchmarking 9.3.1. Company Name 9.3.2. Business Segment 9.3.3. End-user Segment 9.3.4. Revenue (2022) 9.3.5. Company Locations 9.4. Leading Affective Computing Market Companies, by market capitalization 9.5. Market Structure 9.5.1. Market Leaders 9.5.2. Market Followers 9.5.3. Emerging Players 9.6. Mergers and Acquisitions Details 10. Company Profile: Key Players 10.1. Google Inc. 10.1.1. Company Overview 10.1.2. Business Portfolio 10.1.3. Financial Overview 10.1.4. SWOT Analysis 10.1.5. Strategic Analysis 10.1.6. Scale of Operation (small, medium, and large) 10.1.7. Details on Partnership 10.1.8. Regulatory Accreditations and Certifications Received by Them 10.1.9. Awards Received by the Firm 10.1.10. Recent Developments 10.2. IBM Corporation 10.3. Microsoft Corporation 10.4. Saffron Technology 10.5. Softkinetic System S.A. 10.6. Affectiva 10.7. Elliptic Labs 10.8. eyeSight Technologies Ltd. 10.9. Pyreos Ltd. 10.10. Cognitec Systems GmbH 10.11. Beyond Verbal Communication Ltd 10.12. Numenta 10.13. GestureTek 10.14. Sightcorp 10.15. Intel Corporation 10.16. Kairos AR, Inc. 10.17. Qualcomm Technologies, Inc. 10.18. Apple 10.19. Sony Depthsensing Solutions 10.20. Pyreos 10.21. CrowdEmotion 10.22. nViso 10.23. PointGrab 10.24. Eyeris 10.25. Numenta 11. Key Findings 12. Industry Recommendations 13. Affective Computing Market: Research Methodology 14. Terms and Glossary
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