Global Language Learning Games Market – Global Industry Analysis and Forecast (2018-2026) – By Type, Language Type, Deployment segment, Application, End-User, and Region.

Global Language Learning Games Market – Global Industry Analysis and Forecast (2018-2026) – By Type, Language Type, Deployment segment, Application, End-User, and Region.

Market Scenario

Global Language Learning Games Market was valued US$400 Mn in 2017 and is expected to reach US$2500 Mn by 2026, at a CAGR of 25.74% during a forecast period. The report is majorly segmented into type, language type, deployment segment, application, end-user, and region. Further, language learning games market based on type segment includes multiple language choices, and one language choice. Language type segment is classified into English, German, French, Japanese, Spanish, and others. Deployment segment in the report comprises on-premise, and cloud-based. Academic learning, corporate learning, distance learning are segmented under application segment. Further, deployment mode includes on-premises, cloud-based. The report had segmented the geographies into five continents are North America, Europe, Asia-Pacific, Latin America and Middle East & Africa. Detailed analysis by region make the report comprehensive and enable the informed decision making. Global Language Learning Games Market Type segment includes multiple language choices and one language choice. Among type, one language choice segment is panned to register the high growth rate global language learning games market during the forecast period. The end-user segment includes kids and adults. Kids segment is the fastest growing segment in the global language learning games market. The prominent factors driving the growth of the language learning games market across the globe is increasing popularity of mobile-based games among children, language learning games offer a relaxing and fun-filled environment to students as well as rising need of reinforcing a positive learning environment in the classroom. Conversely, due to lack of alertness about language learning games in many countries may hinder the growth of language learning games market globally. The pricing variation is affecting the expansion of the language learning games market and it acts as a restraint for the market. Among region, Europe has moderate growth in global language learning games market. The North America language learning games market held a prominent share in market. The Asia Pacific language learning games market is projected to expand at a prominent CAGR during the forecast period. Key players operating in the global language learning games market include are Duolingo, shotgun. experiments, Rosetta Stone Ltd, Innovative Language Learning USA, LLC, SignSchool Technologies LLC, Duy Hong Studio, IXL Learning, Smooth HQ, Knowledge Adventure, DOMOsoft, GoKids!, Emilia Genadieva, Sovereign Communication Solutions, LLC, SMARTSTUDY, Jehovah's Witnesses, Geek Apps, Mr. YDM, and Alpha Edu.

Scope of Global Language Learning Games Market:

Global Language Learning Games Market, by Type

• Multiple Language Choices • One Language Choice

Global Language Learning Games Market, by Language Type

• English • German • French • Mandarin • Japanese • Spanish • Others

Global Language Learning Games Market, by Deployment segment

• On-premise • Cloud-Based

Global Language Learning Games Market by Application:

• Academic Learning • Corporate Learning • Distance Learning

Global Language Learning Games Market by End-User:

• Kids • Adults

Global Language Learning Games Market, by Region

• North America • Europe • Middle East & Africa • Asia Pacific • Latin America

Key players operated in Global Language Learning Games Market:

• Duolingo • Shotgun. Experiments • Rosetta Stone Ltd • Innovative Language Learning USA • LLC • SignSchool Technologies LLC • Duy Hong Studio • IXL Learning • Smooth HQ • Knowledge Adventure • DOMOsoft • GoKids • Emilia Genadieva • Sovereign Communication Solutions • SMARTSTUDY • Jehovah's Witnesses • Geek Apps • Mr. YDM • Alpha Edu. Global Digital Signature Market

Table of Contents

Global Language Learning Games Market

1. Preface 1.1. Report Scope and Market Segmentation 1.2. Research Highlights 1.3. Research Objectives 1.4. Key Questions Answered 2. Assumptions and Research Methodology 2.1. Report Assumptions 2.2. Abbreviations Used 2.3. Research Methodology 3. Executive Summary 3.1. Global Language Learning Games Market Size, by Market Value (US$ Mn) and Market, by Region 4. Market Overview 4.1. Introduction 4.2. Market Indicator 4.3. Drivers and Restraints Snapshot Analysis 4.3.1. Drivers 4.3.2. Restraints 4.3.3. Opportunities 4.3.4. Porter’s Analysis 4.3.5. Value Chain Analysis 4.3.6. SWOT Analysis 5. Global Language Learning Games Market Analysis and Forecast 5.1. Global Language Learning Games Market Analysis and Forecast 5.2. Global Language Learning Games Market Size & Y-o-Y Growth Analysis 5.2.1. North America 5.2.2. Europe 5.2.3. Asia Pacific 5.2.4. Middle East & Africa 5.2.5. Latin America 6. Global Language Learning Games Market Analysis and Forecast, by Type 6.1. Introduction and Definition 6.2. Key Findings 6.3. Global Language Learning Games Market Value Share Analysis, by Type 6.4. Market Size (US$ Mn) Forecast, by Type 6.5. Global Language Learning Games Market Analysis, by Type 6.6. Global Language Learning Games Market Attractiveness Analysis, by Type 7. Global Language Learning Games Market Analysis and Forecast, by Language Type 7.1. Introduction and Definition 7.2. Global Language Learning Games Market Value Share Analysis, by Language Type 7.3. Market Size (US$ Mn) Forecast, by Language Type 7.4. Global Language Learning Games Market Analysis, by Language Type 7.5. Global Language Learning Games Market Attractiveness Analysis, by Language Type 8. Global Language Learning Games Market Analysis and Forecast, by Deployment segments 8.1. Introduction and Definition 8.2. Global Language Learning Games Market Value Share Analysis, by Deployment segments 8.3. Market Size (US$ Mn) Forecast, by Deployment segments 8.4. Global Language Learning Games Market Analysis, by Deployment segments 8.5. Global Language Learning Games Market Attractiveness Analysis, by Deployment segments 9. Global Language Learning Games Market Analysis and Forecast, by Application 9.1. Introduction and Definition 9.2. Global Language Learning Games Market Value Share Analysis, by Application 9.3. Market Size (US$ Mn) Forecast, by Application 9.4. Global Language Learning Games Market Analysis, by Application 9.5. Global Language Learning Games Market Attractiveness Analysis, by Application 10. Global Language Learning Games Market Analysis and Forecast, by End-User 10.1. Introduction and Definition 10.2. Global Language Learning Games Market Value Share Analysis, by End-User 10.3. Market Size (US$ Mn) Forecast, by End-User 10.4. Global Language Learning Games Market Analysis, by End-User 10.5. Global Language Learning Games Market Attractiveness Analysis, by End-User 11. Global Language Learning Games Market Analysis, by Region 11.1. Global Language Learning Games Market Value Share Analysis, by Region 11.2. Market Size (US$ Mn) Forecast, by Region 11.3. Global Language Learning Games Market Attractiveness Analysis, by Region 12. North America Language Learning Games Market Analysis 12.1. Key Findings 12.2. North America Language Learning Games Market Overview 12.3. North America Language Learning Games Market Value Share Analysis, by Type 12.4. North America Language Learning Games Market Forecast, by Type 12.4.1. People acquisition and retention 12.4.2. Curriculum development and intervention 12.4.3. Performance management 12.4.4. Budget and finance management 12.4.5. Operations management 12.4.6. Others 12.5. North America Language Learning Games Market Value Share Analysis, by Language Type 12.6. North America Language Learning Games Market Forecast, by Language Type 12.6.1. English 12.6.2. German 12.6.3. French 12.6.4. Mandarin 12.6.5. Japanese 12.6.6. Spanish 12.6.7. Others 12.7. North America Language Learning Games Market Value Share Analysis, by Deployment segments 12.8. North America Language Learning Games Market Forecast, by Deployment segments 12.8.1. On-premise 12.8.2. Cloud-Based 12.9. North America Language Learning Games Market Value Share Analysis, by Application 12.10. North America Language Learning Games Market Forecast, by Application 12.10.1. Academic Learning 12.10.2. Corporate Learning 12.10.3. Distance Learning 12.11. North America Language Learning Games Market Value Share Analysis, by End-User 12.12. North America Language Learning Games Market Forecast, by End-User 12.12.1. Kids 12.12.2. Adults 12.13. North America Language Learning Games Market Value Share Analysis, by Country 12.14. North America Language Learning Games Market Forecast, by Country 12.14.1.1. U.S. 12.14.1.2. Canada 12.15. North America Language Learning Games Market Analysis, by Country 12.16. U.S. Language Learning Games Market Forecast, by Type 12.16.1. People acquisition and retention 12.16.2. Curriculum development and intervention 12.16.3. Performance management 12.16.4. Budget and finance management 12.16.5. Operations management 12.16.6. Others 12.17. U.S. Language Learning Games Market Forecast, by Language Type 12.17.1. English 12.17.2. German 12.17.3. French 12.17.4. Mandarin 12.17.5. Japanese 12.17.6. Spanish 12.17.7. Others 12.18. U.S. Language Learning Games Market Forecast, by Deployment segments 12.18.1. On-premise 12.18.2. Cloud-Based 12.19. U.S. Language Learning Games Market Forecast, by Application 12.19.1. Academic Learning 12.19.2. Corporate Learning 12.19.3. Distance Learning 12.20. U.S. Language Learning Games Market Forecast, by End-User 12.20.1. Kids 12.20.2. Adults 12.21. Canada Language Learning Games Market Forecast, by Type 12.21.1. People acquisition and retention 12.21.2. Curriculum development and intervention 12.21.3. Performance management 12.21.4. Budget and finance management 12.21.5. Operations management 12.21.6. Others 12.22. Canada Language Learning Games Market Forecast, by Language Type 12.22.1. English 12.22.2. German 12.22.3. French 12.22.4. Mandarin 12.22.5. Japanese 12.22.6. Spanish 12.22.7. Others 12.23. Canada Language Learning Games Market Forecast, by Deployment segments 12.23.1. On-premise 12.23.2. Cloud-Based 12.24. Canada Language Learning Games Market Forecast, by Application 12.24.1. Academic Learning 12.24.2. Corporate Learning 12.24.3. Distance Learning 12.25. Canada Language Learning Games Market Forecast, by End-User 12.25.1. Kids 12.25.2. Adults 12.26. North America Language Learning Games Market Attractiveness Analysis 12.26.1. By Type 12.26.2. By Language Type 12.26.3. By Deployment segments 12.26.4. By Application 12.26.5. By End-User 12.27. PEST Analysis 13. Europe Language Learning Games Market Analysis 13.1. Key Findings 13.2. Europe Language Learning Games Market Overview 13.3. Europe Language Learning Games Market Value Share Analysis, by Type 13.4. Europe Language Learning Games Market Forecast, by Type 13.4.1. People acquisition and retention 13.4.2. Curriculum development and intervention 13.4.3. Performance management 13.4.4. Budget and finance management 13.4.5. Operations management 13.4.6. Others 13.5. Europe Language Learning Games Market Value Share Analysis, by Language Type 13.6. Europe Language Learning Games Market Forecast, by Language Type 13.6.1. English 13.6.2. German 13.6.3. French 13.6.4. Mandarin 13.6.5. Japanese 13.6.6. Spanish 13.6.7. Others 13.7. Europe Language Learning Games Market Value Share Analysis, by Deployment segments 13.8. Europe Language Learning Games Market Forecast, by Deployment segments 13.8.1. On-premise 13.8.2. Cloud-Based 13.9. Europe Language Learning Games Market Value Share Analysis, by Application 13.10. Europe Language Learning Games Market Forecast, by Application 13.10.1. Academic Learning 13.10.2. Corporate Learning 13.10.3. Distance Learning 13.11. Europe Language Learning Games Market Value Share Analysis, by End-User 13.12. Europe Language Learning Games Market Forecast, by End-User 13.12.1. Kids 13.12.2. Adults 13.13. Europe Language Learning Games Market Value Share Analysis, by Country 13.14. Europe Language Learning Games Market Forecast, by Country 13.14.1.1. Germany 13.14.1.2. U.K. 13.14.1.3. France 13.14.1.4. Italy 13.14.1.5. Spain 13.14.1.6. Rest of Europe 13.15. Europe Language Learning Games Market Analysis, by Country/ Sub-region 13.16. Germany Language Learning Games Market Forecast, by Type 13.16.1. People acquisition and retention 13.16.2. Curriculum development and intervention 13.16.3. Performance management 13.16.4. Budget and finance management 13.16.5. Operations management 13.16.6. Others 13.17. Germany Language Learning Games Market Forecast, by Language Type 13.17.1. English 13.17.2. German 13.17.3. French 13.17.4. Mandarin 13.17.5. Japanese 13.17.6. Spanish 13.17.7. Others 13.18. Germany Language Learning Games Market Forecast, by Deployment segments 13.18.1. On-premise 13.18.2. Cloud-Based 13.19. Germany Language Learning Games Market Forecast, by Application 13.19.1. Academic Learning 13.19.2. Corporate Learning 13.19.3. Distance Learning 13.20. Germany Language Learning Games Market Forecast, by End-User 13.20.1. Kids 13.20.2. Adults 13.21. U.K. Language Learning Games Market Forecast, by Type 13.21.1. People acquisition and retention 13.21.2. Curriculum development and intervention 13.21.3. Performance management 13.21.4. Budget and finance management 13.21.5. Operations management 13.21.6. Others 13.22. U.K. Language Learning Games Market Forecast, by Language Type 13.22.1. English 13.22.2. German 13.22.3. French 13.22.4. Mandarin 13.22.5. Japanese 13.22.6. Spanish 13.22.7. Others 13.23. U.K. Language Learning Games Market Forecast, by Deployment segments 13.23.1. On-premise 13.23.2. Cloud-Based 13.24. U.K. Language Learning Games Market Forecast, by Application 13.24.1. Academic Learning 13.24.2. Corporate Learning 13.24.3. Distance Learning 13.25. U.K. Language Learning Games Market Forecast, by End-User 13.25.1. Kids 13.25.2. Adults 13.26. France Language Learning Games Market Forecast, by Type 13.26.1. People acquisition and retention 13.26.2. Curriculum development and intervention 13.26.3. Performance management 13.26.4. Budget and finance management 13.26.5. Operations management 13.26.6. Others 13.27. France Language Learning Games Market Forecast, by Language Type 13.27.1. English 13.27.2. German 13.27.3. French 13.27.4. Mandarin 13.27.5. Japanese 13.27.6. Spanish 13.27.7. Others 13.27.8. 13.28. France Language Learning Games Market Forecast, by Deployment segments 13.28.1. On-premise 13.28.2. Cloud-Based 13.29. France Language Learning Games Market Forecast, by Application 13.29.1. Academic Learning 13.29.2. Corporate Learning 13.29.3. Distance Learning 13.30. France Language Learning Games Market Forecast, by End-User 13.30.1. Kids 13.30.2. Adults 13.31. Italy Language Learning Games Market Forecast, by Type 13.31.1. People acquisition and retention 13.31.2. Curriculum development and intervention 13.31.3. Performance management 13.31.4. Budget and finance management 13.31.5. Operations management 13.31.6. Others 13.32. Italy Language Learning Games Market Forecast, by Language Type 13.32.1. English 13.32.2. German 13.32.3. French 13.32.4. Mandarin 13.32.5. Japanese 13.32.6. Spanish 13.32.7. Others 13.33. Italy Language Learning Games Market Forecast, by Deployment segments 13.33.1. On-premise 13.33.2. Cloud-Based 13.34. Italy Language Learning Games Market Forecast, by Application 13.34.1. Academic Learning 13.34.2. Corporate Learning 13.34.3. Distance Learning 13.35. Italy Language Learning Games Market Forecast, by End-User 13.35.1. Kids 13.35.2. Adults 13.36. Spain Language Learning Games Market Forecast, by Type 13.36.1. People acquisition and retention 13.36.2. Curriculum development and intervention 13.36.3. Performance management 13.36.4. Budget and finance management 13.36.5. Operations management 13.36.6. Others 13.37. Spain Language Learning Games Market Forecast, by Language Type 13.37.1. English 13.37.2. German 13.37.3. French 13.37.4. Mandarin 13.37.5. Japanese 13.37.6. Spanish 13.37.7. Others 13.38. Spain Language Learning Games Market Forecast, by Deployment segments 13.38.1. On-premise 13.38.2. Cloud-Based 13.39. Spain Language Learning Games Market Forecast, by Application 13.39.1. Academic Learning 13.39.2. Corporate Learning 13.39.3. Distance Learning 13.40. Spain Language Learning Games Market Forecast, by End-User 13.40.1. Kids 13.40.2. Adults 13.41. Rest of Europe Language Learning Games Market Forecast, by Type 13.41.1. People acquisition and retention 13.41.2. Curriculum development and intervention 13.41.3. Performance management 13.41.4. Budget and finance management 13.41.5. Operations management 13.41.6. Others 13.42. Rest of Europe Language Learning Games Market Forecast, by Language Type 13.42.1. English 13.42.2. German 13.42.3. French 13.42.4. Mandarin 13.42.5. Japanese 13.42.6. Spanish 13.42.7. Others 13.43. Rest of Europe Language Learning Games Market Forecast, by Deployment segments 13.43.1. On-premise 13.43.2. Cloud-Based 13.44. Rest Of Europe Language Learning Games Market Forecast, by Application 13.44.1. Academic Learning 13.44.2. Corporate Learning 13.44.3. Distance Learning 13.45. Rest Of Europe Language Learning Games Market Forecast, by End-User 13.45.1. Kids 13.45.2. Adults 13.46. Europe Language Learning Games Market Attractiveness Analysis 13.46.1. By Type 13.46.2. By Language Type 13.46.3. By Deployment segments 13.46.4. By Application 13.46.5. By End-User 13.47. PEST Analysis 14. Asia Pacific Language Learning Games Market Analysis 14.1. Key Findings 14.2. Asia Pacific Language Learning Games Market Overview 14.3. Asia Pacific Language Learning Games Market Value Share Analysis, by Type 14.4. Asia Pacific Language Learning Games Market Forecast, by Type 14.4.1. People acquisition and retention 14.4.2. Curriculum development and intervention 14.4.3. Performance management 14.4.4. Budget and finance management 14.4.5. Operations management 14.4.6. Others 14.5. Asia Pacific Language Learning Games Market Value Share Analysis, by Language Type 14.6. Asia Pacific Language Learning Games Market Forecast, by Language Type 14.6.1. English 14.6.2. German 14.6.3. French 14.6.4. Mandarin 14.6.5. Japanese 14.6.6. Spanish 14.6.7. Others 14.7. Asia Pacific Language Learning Games Market Value Share Analysis, by Deployment segments 14.8. Asia Pacific Language Learning Games Market Forecast, by Deployment segments 14.8.1. On-premise 14.8.2. 14.8.3. Cloud-Based 14.9. Asia Pacific Language Learning Games Market Value Share Analysis, by Application 14.10. Asia Pacific Language Learning Games Market Forecast, by Application 14.10.1. Academic Learning 14.10.2. Corporate Learning 14.10.3. Distance Learning 14.11. Asia Pacific Language Learning Games Market Value Share Analysis, by End-User 14.12. Asia Pacific Language Learning Games Market Forecast, by End-User 14.12.1. Kids 14.12.2. Adults 14.13. Asia Pacific Language Learning Games Market Value Share Analysis, by Country 14.14. Asia Pacific Language Learning Games Market Forecast, by Country 14.14.1. China 14.14.2. India 14.14.3. Japan 14.14.4. ASEAN 14.14.5. Rest of Asia Pacific 14.15. Asia Pacific Language Learning Games Market Analysis, by Country/ Sub-region 14.16. China Language Learning Games Market Forecast, by Type 14.16.1. People acquisition and retention 14.16.2. Curriculum development and intervention 14.16.3. Performance management 14.16.4. Budget and finance management 14.16.5. Operations management 14.16.6. Others 14.17. China Language Learning Games Market Forecast, by Language Type 14.17.1. English 14.17.2. German 14.17.3. French 14.17.4. Mandarin 14.17.5. Japanese 14.17.6. Spanish 14.17.7. Others 14.18. China Language Learning Games Market Forecast, by Deployment segments 14.18.1. On-premise 14.18.2. Cloud-Based 14.19. China Language Learning Games Market Forecast, by Application 14.19.1. Academic Learning 14.19.2. Corporate Learning 14.19.3. Distance Learning 14.20. China Language Learning Games Market Forecast, by End-User 14.20.1. Kids 14.20.2. Adults 14.21. India Language Learning Games Market Forecast, by Type 14.21.1. People acquisition and retention 14.21.2. Curriculum development and intervention 14.21.3. Performance management 14.21.4. Budget and finance management 14.21.5. Operations management 14.21.6. Others 14.22. India Language Learning Games Market Forecast, by Language Type 14.22.1. English 14.22.2. German 14.22.3. French 14.22.4. Mandarin 14.22.5. Japanese 14.22.6. Spanish 14.22.7. Others 14.23. India Language Learning Games Market Forecast, by Deployment segments 14.23.1. On-premise 14.23.2. Cloud-Based 14.24. India Language Learning Games Market Forecast, by Application 14.24.1. Academic Learning 14.24.2. Corporate Learning 14.24.3. Distance Learning 14.25. India Language Learning Games Market Forecast, by End-User 14.25.1. Kids 14.25.2. Adults 14.26. Japan Language Learning Games Market Forecast, by Type 14.26.1. People acquisition and retention 14.26.2. Curriculum development and intervention 14.26.3. Performance management 14.26.4. Budget and finance management 14.26.5. Operations management 14.26.6. Others 14.27. Japan Language Learning Games Market Forecast, by Language Type 14.27.1. English 14.27.2. German 14.27.3. French 14.27.4. Mandarin 14.27.5. Japanese 14.27.6. Spanish 14.27.7. Others 14.28. Japan Language Learning Games Market Forecast, by Deployment segments 14.28.1. On-premise 14.28.2. Cloud-Based 14.29. Japan Language Learning Games Market Forecast, by Application 14.29.1. Academic Learning 14.29.2. Corporate Learning 14.29.3. Distance Learning 14.30. Japan Language Learning Games Market Forecast, by End-User 14.30.1. Kids 14.30.2. Adults 14.31. ASEAN Language Learning Games Market Forecast, by Type 14.31.1. People acquisition and retention 14.31.2. Curriculum development and intervention 14.31.3. Performance management 14.31.4. Budget and finance management 14.31.5. Operations management 14.31.6. Others 14.32. ASEAN Language Learning Games Market Forecast, by Language Type 14.32.1. English 14.32.2. German 14.32.3. French 14.32.4. Mandarin 14.32.5. Japanese 14.32.6. Spanish 14.32.7. Others 14.33. ASEAN Language Learning Games Market Forecast, by Deployment segments 14.33.1. On-premise 14.33.2. Cloud-Based 14.34. ASEAN Language Learning Games Market Forecast, by Application 14.34.1. Academic Learning 14.34.2. Corporate Learning 14.34.3. Distance Learning 14.35. ASEAN Language Learning Games Market Forecast, by End-User 14.35.1. Kids 14.35.2. Adults 14.36. Rest of Asia Pacific Language Learning Games Market Forecast, by Type 14.36.1. People acquisition and retention 14.36.2. Curriculum development and intervention 14.36.3. Performance management 14.36.4. Budget and finance management 14.36.5. Operations management 14.36.6. Others 14.37. Rest of Asia Pacific Language Learning Games Market Forecast, by Language Type 14.37.1. English 14.37.2. German 14.37.3. French 14.37.4. Mandarin 14.37.5. Japanese 14.37.6. Spanish 14.37.7. Others 14.38. Rest of Asia Pacific Language Learning Games Market Forecast, by Deployment segments 14.38.1. On-premise 14.38.2. Cloud-Based 14.39. Rest of Asia Pacific Language Learning Games Market Forecast, by Application 14.39.1. Academic Learning 14.39.2. Corporate Learning 14.39.3. Distance Learning 14.40. Rest of Asia Pacific Language Learning Games Market Forecast, by End-User 14.40.1. Kids 14.40.2. Adults 14.41. Asia Pacific Language Learning Games Market Attractiveness Analysis 14.41.1. By Type 14.41.2. By Language Type 14.41.3. By Deployment segments 14.41.4. By Application 14.41.5. By End-User 14.42. PEST Analysis 15. Middle East & Africa Language Learning Games Market Analysis 15.1. Key Findings 15.2. Middle East & Africa Language Learning Games Market Overview 15.3. Middle East & Africa Language Learning Games Market Value Share Analysis, by Type 15.4. Middle East & Africa Language Learning Games Market Forecast, by Type 15.4.1. People acquisition and retention 15.4.2. Curriculum development and intervention 15.4.3. Performance management 15.4.4. Budget and finance management 15.4.5. Operations management 15.4.6. Others 15.5. Middle East & Africa Language Learning Games Market Value Share Analysis, by Language Type 15.6. Middle East & Africa Language Learning Games Market Forecast, by Language Type 15.6.1. English 15.6.2. German 15.6.3. French 15.6.4. Mandarin 15.6.5. Japanese 15.6.6. Spanish 15.6.7. Others 15.7. Middle East & Africa Language Learning Games Market Value Share Analysis, by Deployment segments 15.8. Middle East & Africa Language Learning Games Market Forecast, by Deployment segments 15.8.1. On-premise 15.8.2. Cloud-Based 15.9. Middle East & Africa Language Learning Games Market Value Share Analysis, by Application 15.10. Middle East & Africa Language Learning Games Market Forecast, by Application 15.10.1. Academic Learning 15.10.2. Corporate Learning 15.10.3. Distance Learning 15.11. Middle East & Africa Language Learning Games Market Value Share Analysis, by End-User 15.12. Middle East & Africa Language Learning Games Market Forecast, by End-User 15.12.1. Kids 15.12.2. Adults 15.13. Middle East & Africa Language Learning Games Market Value Share Analysis, by Country 15.14. Middle East & Africa Language Learning Games Market Forecast, by Country 15.14.1. GCC 15.14.2. South Africa 15.14.3. Rest of Middle East & Africa 15.15. Middle East & Africa Language Learning Games Market Analysis, by Country/ Sub-region 15.16. GCC Language Learning Games Market Forecast, by Type 15.16.1. People acquisition and retention 15.16.2. Curriculum development and intervention 15.16.3. Performance management 15.16.4. Budget and finance management 15.16.5. Operations management 15.16.6. Others 15.17. GCC Language Learning Games Market Forecast, by Language Type 15.17.1. English 15.17.2. German 15.17.3. French 15.17.4. Mandarin 15.17.5. Japanese 15.17.6. Spanish 15.17.7. Others 15.18. GCC Language Learning Games Market Forecast, by Deployment segments 15.18.1. On-premise 15.18.2. Cloud-Based 15.19. GCC Language Learning Games Market Forecast, by Application 15.19.1. Academic Learning 15.19.2. Corporate Learning 15.19.3. Distance Learning 15.20. GCC Language Learning Games Market Forecast, by End-User 15.20.1. Kids 15.20.2. Adults 15.21. South Africa Language Learning Games Market Forecast, by Type 15.21.1. People acquisition and retention 15.21.2. Curriculum development and intervention 15.21.3. Performance management 15.21.4. Budget and finance management 15.21.5. Operations management 15.21.6. Others 15.22. South Africa Language Learning Games Market Forecast, by Language Type 15.22.1. English 15.22.2. German 15.22.3. French 15.22.4. Mandarin 15.22.5. Japanese 15.22.6. Spanish 15.22.7. Others 15.23. South Africa Language Learning Games Market Forecast, by Deployment segments 15.23.1. On-premise 15.23.2. Cloud-Based 15.24. South Africa Language Learning Games Market Forecast, by Application 15.24.1. Academic Learning 15.24.2. Corporate Learning 15.24.3. Distance Learning 15.25. South Africa Language Learning Games Market Forecast, by End-User 15.25.1. Kids 15.25.2. Adults 15.26. Rest of Middle East & Africa Language Learning Games Market Forecast, by Type 15.26.1. People acquisition and retention 15.26.2. Curriculum development and intervention 15.26.3. Performance management 15.26.4. Budget and finance management 15.26.5. Operations management 15.26.6. Others 15.27. Rest of Middle East & Africa Language Learning Games Market Forecast, by Language Type 15.27.1. English 15.27.2. German 15.27.3. French 15.27.4. Mandarin 15.27.5. Japanese 15.27.6. Spanish 15.27.7. Others 15.28. Rest of Middle East & Africa Language Learning Games Market Forecast, by Deployment segments 15.28.1. On-premise 15.28.2. Cloud-Based 15.29. Rest of Middle East & Africa Language Learning Games Market Forecast, by Application 15.29.1. Academic Learning 15.29.2. Corporate Learning 15.29.3. Distance Learning 15.30. Rest of Middle East & Africa Language Learning Games Market Forecast, by End-User 15.30.1. Kids 15.30.2. Adults 15.31. Middle East & Africa Language Learning Games Market Attractiveness Analysis 15.31.1. By Type 15.31.2. By Language Type 15.31.3. By Deployment segments 15.31.4. By Application 15.31.5. By End-User 15.32. PEST Analysis 16. Latin America Language Learning Games Market Analysis 16.1. Key Findings 16.2. Latin America Language Learning Games Market Overview 16.3. Latin America Language Learning Games Market Value Share Analysis, by Type 16.4. Latin America Language Learning Games Market Forecast, by Type 16.4.1. People acquisition and retention 16.4.2. Curriculum development and intervention 16.4.3. Performance management 16.4.4. Budget and finance management 16.4.5. Operations management 16.4.6. Others 16.5. Latin America Language Learning Games Market Value Share Analysis, by Language Type 16.6. Latin America Language Learning Games Market Forecast, by Language Type 16.6.1. English 16.6.2. German 16.6.3. French 16.6.4. Mandarin 16.6.5. Japanese 16.6.6. Spanish 16.6.7. Others 16.7. Latin America Language Learning Games Market Value Share Analysis, by Deployment segments 16.8. Latin America Language Learning Games Market Forecast, by Deployment segments 16.8.1. On-premise 16.8.2. Cloud-Based 16.9. Latin America Language Learning Games Market Value Share Analysis, by Application 16.10. Latin America Language Learning Games Market Forecast, by Application 16.10.1. Academic Learning 16.10.2. Corporate Learning 16.10.3. Distance Learning 16.11. Latin America Language Learning Games Market Value Share Analysis, by End-User 16.12. Latin America Language Learning Games Market Forecast, by End-User 16.12.1. Kids 16.12.2. Adults 16.13. Latin America Language Learning Games Market Value Share Analysis, by Country 16.14. Latin America Language Learning Games Market Forecast, by Country 16.14.1. Brazil 16.14.2. Mexico 16.14.3. Rest of Latin America 16.15. Latin America Language Learning Games Market Analysis, by Country/ Sub-region 16.16. Brazil Language Learning Games Market Forecast, by Type 16.16.1. People acquisition and retention 16.16.2. Curriculum development and intervention 16.16.3. Performance management 16.16.4. Budget and finance management 16.16.5. Operations management 16.16.6. Others 16.17. Brazil Language Learning Games Market Forecast, by Language Type 16.17.1. English 16.17.2. German 16.17.3. French 16.17.4. Mandarin 16.17.5. Japanese 16.17.6. Spanish 16.17.7. Others 16.18. Brazil Language Learning Games Market Forecast, by Deployment segments 16.18.1. On-premise 16.18.2. Cloud-Based 16.19. Brazil Language Learning Games Market Forecast, by Application 16.19.1. Academic Learning 16.19.2. Corporate Learning 16.19.3. Distance Learning 16.20. Brazil Language Learning Games Market Forecast, by End-User 16.20.1. Kids 16.20.2. Adults 16.21. Mexico Language Learning Games Market Forecast, by Type 16.21.1. People acquisition and retention 16.21.2. Curriculum development and intervention 16.21.3. Performance management 16.21.4. Budget and finance management 16.21.5. Operations management 16.21.6. Others 16.22. Mexico Language Learning Games Market Forecast, by Language Type 16.22.1. English 16.22.2. German 16.22.3. French 16.22.4. Mandarin 16.22.5. Japanese 16.22.6. Spanish 16.22.7. Others 16.23. Mexico Language Learning Games Market Forecast, by Deployment segments 16.23.1. On-premise 16.23.2. Cloud-Based 16.24. Mexico Language Learning Games Market Forecast, by Application 16.24.1. Academic Learning 16.24.2. Corporate Learning 16.24.3. Distance Learning 16.25. Mexico Language Learning Games Market Forecast, by End-User 16.25.1. Kids 16.25.2. Adults 16.26. Rest of Latin America Language Learning Games Market Forecast, by Type 16.26.1. People acquisition and retention 16.26.2. Curriculum development and intervention 16.26.3. Performance management 16.26.4. Budget and finance management 16.26.5. Operations management 16.26.6. Others 16.27. Rest of Latin America Language Learning Games Market Forecast, by Language Type 16.27.1. English 16.27.2. German 16.27.3. French 16.27.4. Mandarin 16.27.5. Japanese 16.27.6. Spanish 16.27.7. Others 16.28. Rest of Latin America Language Learning Games Market Forecast, by Deployment segments 16.28.1. On-premise 16.28.2. Cloud-Based 16.29. Rest of Latin America Language Learning Games Market Forecast, by Application 16.29.1. Academic Learning 16.29.2. Corporate Learning 16.29.3. Distance Learning 16.30. Rest of Latin America Language Learning Games Market Forecast, by End-User 16.30.1. Kids 16.30.2. Adults 16.31. Latin America Language Learning Games Market Attractiveness Analysis 16.31.1. By Type 16.31.2. By Language Type 16.31.3. By Deployment segments 16.31.4. By Application 16.31.5. By End-User 16.32. PEST Analysis 17. Company Profiles 17.1. Market Share Analysis, by Company 17.2. Competition Matrix 17.3. Company Profiles: Key Players 17.3.1. Duolingo 17.3.1.1. Company Overview 17.3.1.2. Financial Overview 17.3.1.3. Business Strategy 17.3.1.4. Recent Developments 17.3.1.5. Manufacturing Footprint 17.3.2. Shotgun. Experiments 17.3.3. Rosetta Stone Ltd 17.3.4. Innovative Language Learning USA 17.3.5. LLC 17.3.6. SignSchool Technologies LLC 17.3.7. Duy Hong Studio 17.3.8. IXL Learning 17.3.9. Smooth HQ 17.3.10. Knowledge Adventure 17.3.11. DOMOsoft 17.3.12. GoKids 17.3.13. Emilia Genadieva 17.3.14. Sovereign Communication Solutions 17.3.15. SMARTSTUDY 17.3.16. Jehovah's Witnesses 17.3.17. Geek Apps 17.3.18. Mr. YDM 17.3.19. Alpha Edu. 18. Primary Key Insights

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