Amusement Parks Market: Global Industry Analysis and Forecast (2023-2029)

Amusement Parks Market size was valued at US$ 67.86 Bn. in 2022 and the total revenue is expected to grow at a CAGR of 6.2% from 2023 to 2029, reaching nearly US$ 10.33 Bn.

Amusement Parks Market Overview:

Amusement Parks Market is expected to reach US$ 103.39 Bn. by 2029. A park with numerous entertainment-related attractions, including rides, games, and other activities, is known as an amusement park. A theme park is a particular kind of amusement park that centres its buildings and attractions on a main subject and frequently has many regions with various themes. Amusement parks are stable structures designed for continuous operation, as opposed to transient and mobile funfairs and carnivals. They offer attractions that often cater to a range of age groups and are more extensive than city parks and playgrounds. This report focuses on the different segments of the Amusement Parks market (Rides, Age, Revenue Source, and Region). In-depth analysis of the leading industry participants and regions is provided in this report (North America, Asia Pacific, Europe, Middle East & Africa, and South America). It offers a thorough examination of the numerous sectors' explosive modern-era growth. Through numbers, visuals, and presentations, the core data analysis from 2018 to 2022 is highlighted. The market drivers, restraints, opportunities, and challenges for Amusement Parks are examined in this report. The MMR report's investment suggestions are based on a thorough examination of the current competitive environment in the Amusement Parks market.Amusement Parks MarketTo know about the Research Methodology :- Request Free Sample Report

Amusement Parks Market Dynamics:

The number of IoT-enabled theme parks is increasing. The IoT revolution is visible in the various ways that amusement parks operate. This technology helps to keep track of all the events, monitor them, and control the crowds in the park. Additionally, the IoT wristband serves as a passport-like device that allows for credit-card transactions and acts as a visitor's admittance ticket. Sensors in IoT-enabled educational theme parks allow parents to keep tabs on their kids' whereabouts at all times. Together, these factors are increasing demand for amusement parks. In theme parks, manually supplied information—whether in writing or electronic form—to a State agency by a user is omitted, and this information of users is accessible to those acting in a business capacity alongside firm owners and officers. IoT infrastructure's ongoing development Physical objects that are connected to the Internet are referred to as "Internet of Things" (IoT). Supply chain and sales decisions will become more efficient with the help of stock and point of sale monitoring. By doing so, one can prevent shortages by identifying the food and products that are selling in the moment. Customers will also be able to view real-time data regarding wait times at restaurants, attractions, and rides. As a result, theme parks will be able to give a more simplified experience while still adhering to social distancing requirements. The addition of more devices that can connect to the internet raises security issues, although these issues are being researched and reduced. Increased adoption of blockchain technology for ticketing The future of tickets is being shaped by blockchain technology, which provides secure choices that are successful in reducing price gouging and fraud. Tickets cannot be sold for more than their face value due to blockchain. Additionally, they stop ticket duplication, allowing for a single passenger to use each ticket. Last but not least, it simplifies the visitor experience by enabling parks to insert discounts at retailers into tickets and removing the need to print tickets. Increased awareness of environmental effects The Amusement Parks market is under pressure to adopt clean energy sources, decrease waste, and provide vegan food alternatives from Generation Z and Millennials, the park industry's largest customer base. Walt Disney World currently uses solar farms as one of its energy sources, while Six Flags Discovery Kingdom made history in 2019 by becoming the first solar-powered park in the Western United States. Additionally, parks are using fewer straws and replacing them with plant-based alternatives. The increase in people's disposable income, particularly in emerging economies. Consumers are spending more money now days experiencing things rather than making purchases to fill their free time. They contribute to it by using their discretionary resources to pay for special, personalized experiences, which supports the experience economy. The use of social media platforms is crucial in influencing consumers to increase demand for these types of experiences. In the modern world, people of all ages, especially corporate professionals, are eager to visit amusement parks to spend time in a healthy, family-friendly environment. The growth of amusement park market revenue is being attributed to changing lifestyles, cultural shifts, and the growing popularity of living a holistic life that balances work and play. Unfavorable changes in the demographics and increased input costs. The growth of the amusement park market is expected to be hampered by a lack of skilled labour to provide quality services and higher input costs associated with labor-intensive industries like entertainment. Additionally, adverse demographic shifts pose a threat to visitors' ability to enjoy home entertainment in theme parks.

Amusement Parks Market Segment Analysis:

The Amusement Parks Market is segmented by Rides, Age, and Revenue Source. Based on the Rides, the market is segmented into Mechanical Rides, Water Rides, and Other Rides. Mechanical Rides segment is expected to hold the largest market share of xx% by 2029. It's because more people are going to the theme parks and enjoying the tough roller coasters, huge rides, and 4D experiences. The market for mechanical rides in amusement parks is rising as a result of an emerging middle class, rising household expenditure on outdoor activities, and the opening of new theme parks by foreign players. Water Rides segment is expected to grow rapidly at a CAGR of xx% during the forecast period 2023-2029. According to local weather patterns, water rides are ones that are only available at certain times of the year. For instance, during the winter months in Europe, the majority of water rides are closed. Additionally, parks that are open all year round provide a variety of extra amenities, including dining establishments, lodging, gift shops, golf courses, and other leisure activities. Based on the Age, the market is segmented into Up to 18 Years, 19 to 35 Years, 36 to 50 Years, 51 to 65 Years, and More than 65 Years. 36 to 50 Years age segment is expected to grow rapidly at a CAGR of xx% during the forecast period 2024-2029. For many years, the 36–50 age group has been the main market for amusement parks. This is because they bring their kids along so they may have fun. As a result, the operator of the theme park is putting more of an emphasis on providing balanced, high-quality family entertainment for visitors of all ages. In order to attract attention, they are also focusing on wristbands in addition to this. Aside from them, good service and the planning of entertainment events, ferry cruises, and vintage theme-based activities are drawing more tourists in the 36–50 age group to theme parks.Amusement Parks Market 19 to 35 Years age segment is expected to grow rapidly at a CAGR of xx% during the forecast period 2023-2029. The increase in parents who accompany their children under the age of 18 to amusement parks is responsible for the segment's growth. Based on the Revenue Source, the market is segmented into Ticket, Food & Beverage, Merchandise, Hotels/Resorts, and Others. Ticket segment is expected to grow rapidly at a CAGR of xx% during the forecast period 2023-2029. Since amusement parks produce the most revenue from entrance tickets, the segment is expected to grow significantly during the forecast period. Hotels/Resorts segment is expected to grow rapidly at a CAGR of 7.0% during the forecast period 2023-2029. One of the main factors driving higher revenue generation through hotels and resorts is the increasing introduction of lodging options like hotels and resorts on park property. Food & Beverage segment is expected to grow rapidly at a CAGR of xx% during the forecast period 2023-2029. Because guests spend a lot of money when taking a break from the rides on food and drinks. Along with efforts to provide a more immersive guest experience, changes in the culinary experience have been made. For instance, smoked turkey legs and butterbeer are given to visitors at the Wizarding World of Harry Potter. Theme parks are realising that serving regional delicacies and healthier components together can increase revenue. Although hot dogs and hamburgers still dominate the market, there are more vegan and sustainable options available. The co-use of kitchens for several eateries and larger dining areas also results in the implementation of new designs for food preparation and eating places.

Amusement Parks Market Regional Insights:

The North American region is expected to dominate the Amusement Parks Market during the forecast period 2023-2029. The North American region is expected to hold the largest market share of xx% by 2029. This is because the regional park team has offered a year-round full schedule of events, including festivals and shows. From modest, independent parks to industry heavyweights like Universal Studios and the Disney resorts. The majority of amusement parks in the U.S. and Canada are dedicated to providing thrill-seekers with excitement with jaw-dropping thrill rides, Frisbee rides, a motion-simulating Spider-Man ride, and dizzying roller coasters. The top theme parks in North America for families include Kings Dominion, Canada's Wonderland, Hersheypark, LEGOLAND Florida Resort, and Disney World. The objective of the report is to present a comprehensive analysis of the Global Amusement Parks Market to the stakeholders in the industry. The past and current status of the industry with the forecasted market size and trends are presented in the report with the analysis of complicated data in simple language. The report covers all the aspects of the industry with a dedicated study of key players that include market leaders, followers, and new entrants. PORTER, PESTEL analysis with the potential impact of micro-economic factors of the market has been presented in the report. External as well as internal factors that are supposed to affect the business positively or negatively have been analyzed, which will give a clear futuristic view of the industry to the decision-makers. The reports also help in understanding the Global Amusement Parks Market dynamic and structure by analyzing the market segments and projecting the Global Amusement Parks Market size. Clear representation of competitive analysis of key players by Distribution Channel, price, financial position, product portfolio, growth strategies, and regional presence in the Amusement Parks Market make the report investor’s guide.

Amusement Parks Market Scope: Inquire before buying

Global Amusement Parks Market
Report Coverage Details
Base Year: 2022 Forecast Period: 2023-2029
Historical Data: 2018 to 2022 Market Size in 2022: US $ 67.86 Bn.
Forecast Period 2023 to 2029 CAGR: 6.2% Market Size in 2029: US $ 10.33 Bn.
Segments Covered: by Rides Mechanical Rides Water Rides Other Rides
by Age Up to 18 Years 19 to 35 Years 36 to 50 Years 51 to 65 Years More than 65 Years
by Revenue Source Ticket Food & Beverage Merchandise Hotels/Resorts Others

Amusement Parks Market, by Region

Asia Pacific (China, South Korea, Japan, India, Australia, Indonesia, Malaysia, Vietnam, Taiwan, Bangladesh, Pakistan and Rest of APAC) Europe (UK, France, Germany, Italy, Spain, Sweden, Austria and Rest of Europe) North America (United States, Canada and Mexico) Middle East and Africa (South Africa, GCC, Egypt, Nigeria and Rest of ME&A) South America (Brazil, Argentina Rest of South America)

Amusement Parks Market Key Players

1. Cedar Fair Entertainment Company 2. The Walt Disney Company 3. Merlin Entertainments 4. SeaWorld Parks & Entertainment 5. Disney Parks and Resorts 6. Universal Studios Theme parks 7. Six Flags Entertainment Corporation 8. OTC Parks China 9. Shanghai Disneyland 10. Tokyo Disneyland 11. Hong Kong Disneyland 12. Ardent Leisure Group 13. Chimelong Group Co. Ltd 14. Comcast Corporation 15. Fantawild Group Frequently Asked Questions: 1] Which region is expected to hold the highest share in the Amusement Parks Market? Ans. The North American region is expected to hold the highest share in the Amusement Parks Market. 2] Who are the top key players in the Amusement Parks Market? Ans. Cedar Fair Entertainment Company, The Walt Disney Company, Merlin Entertainments, SeaWorld Parks & Entertainment, Disney Parks and Resorts, and Universal Studios Theme parks are the top key players in the Amusement Parks Market. 3] Which segment is expected to hold the largest market share in the Amusement Parks Market by 2029? Ans. Mechanical Rides segment is expected to hold the largest market share in the Amusement Parks Market by 2029. 4] What is the market size of the Amusement Parks Market by 2029? Ans. The market size of the Amusement Parks Market is expected to reach US $ 10.33 Bn. by 2029. 5] What was the market size of the Amusement Parks Market in 2022? Ans. The market size of the Amusement Parks Market was worth US $ 67.86 Bn. in 2022.
1. Amusement Parks Market Introduction 1.1. Study Assumption and Market Definition 1.2. Scope of the Study 1.3. Executive Summary 2. Amusement Parks Market: Dynamics 2.1. Amusement Parks Market Trends by Region 2.1.1. North America Amusement Parks Market Trends 2.1.2. Europe Amusement Parks Market Trends 2.1.3. Asia Pacific Amusement Parks Market Trends 2.1.4. Middle East and Africa Amusement Parks Market Trends 2.1.5. South America Amusement Parks Market Trends 2.2. Amusement Parks Market Dynamics by Region 2.2.1. North America 2.2.1.1. North America Amusement Parks Market Drivers 2.2.1.2. North America Amusement Parks Market Restraints 2.2.1.3. North America Amusement Parks Market Opportunities 2.2.1.4. North America Amusement Parks Market Challenges 2.2.2. Europe 2.2.2.1. Europe Amusement Parks Market Drivers 2.2.2.2. Europe Amusement Parks Market Restraints 2.2.2.3. Europe Amusement Parks Market Opportunities 2.2.2.4. Europe Amusement Parks Market Challenges 2.2.3. Asia Pacific 2.2.3.1. Asia Pacific Amusement Parks Market Drivers 2.2.3.2. Asia Pacific Amusement Parks Market Restraints 2.2.3.3. Asia Pacific Amusement Parks Market Opportunities 2.2.3.4. Asia Pacific Amusement Parks Market Challenges 2.2.4. Middle East and Africa 2.2.4.1. Middle East and Africa Amusement Parks Market Drivers 2.2.4.2. Middle East and Africa Amusement Parks Market Restraints 2.2.4.3. Middle East and Africa Amusement Parks Market Opportunities 2.2.4.4. Middle East and Africa Amusement Parks Market Challenges 2.2.5. South America 2.2.5.1. South America Amusement Parks Market Drivers 2.2.5.2. South America Amusement Parks Market Restraints 2.2.5.3. South America Amusement Parks Market Opportunities 2.2.5.4. South America Amusement Parks Market Challenges 2.3. PORTER’s Five Forces Analysis 2.4. PESTLE Analysis 2.5. Technology Roadmap 2.6. Regulatory Landscape by Region 2.6.1. North America 2.6.2. Europe 2.6.3. Asia Pacific 2.6.4. Middle East and Africa 2.6.5. South America 2.7. Key Opinion Leader Analysis For Amusement Parks Industry 2.8. Analysis of Government Schemes and Initiatives For Amusement Parks Industry 2.9. Amusement Parks Market Trade Analysis 2.10. The Global Pandemic Impact on Amusement Parks Market 3. Amusement Parks Market: Global Market Size and Forecast by Segmentation by Demand and Supply Side (by Value in USD Million) 2022-2029 3.1. Amusement Parks Market Size and Forecast, by Rides (2022-2029) 3.1.1. Mechanical Rides 3.1.2. Water Rides 3.1.3. Other Rides 3.2. Amusement Parks Market Size and Forecast, by Age (2022-2029) 3.2.1. Up to 18 Years 3.2.2. 19 to 35 Years 3.2.3. 36 to 50 Years 3.2.4. 51 to 65 Years 3.2.5. More than 65 Years 3.3. Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 3.3.1. Ticket 3.3.2. Food & Beverage 3.3.3. Merchandise 3.3.4. Hotels/Resorts 3.3.5. Others 3.4. Amusement Parks Market Size and Forecast, by Region (2022-2029) 3.4.1. North America 3.4.2. Europe 3.4.3. Asia Pacific 3.4.4. Middle East and Africa 3.4.5. South America 4. North America Amusement Parks Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 4.1. North America Amusement Parks Market Size and Forecast, by Rides (2022-2029) 4.1.1. Mechanical Rides 4.1.2. Water Rides 4.1.3. Other Rides 4.2. North America Amusement Parks Market Size and Forecast, by Age (2022-2029) 4.2.1. Up to 18 Years 4.2.2. 19 to 35 Years 4.2.3. 36 to 50 Years 4.2.4. 51 to 65 Years 4.2.5. More than 65 Years 4.3. North America Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 4.3.1. Ticket 4.3.2. Food & Beverage 4.3.3. Merchandise 4.3.4. Hotels/Resorts 4.3.5. Others 4.4. North America Amusement Parks Market Size and Forecast, by Country (2022-2029) 4.4.1. United States 4.4.1.1. United States Amusement Parks Market Size and Forecast, by Rides (2022-2029) 4.4.1.1.1. Mechanical Rides 4.4.1.1.2. Water Rides 4.4.1.1.3. Other Rides 4.4.1.2. United States Amusement Parks Market Size and Forecast, by Age (2022-2029) 4.4.1.2.1. Up to 18 Years 4.4.1.2.2. 19 to 35 Years 4.4.1.2.3. 36 to 50 Years 4.4.1.2.4. 51 to 65 Years 4.4.1.2.5. More than 65 Years 4.4.1.3. United States Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 4.4.1.3.1. Ticket 4.4.1.3.2. Food & Beverage 4.4.1.3.3. Merchandise 4.4.1.3.4. Hotels/Resorts 4.4.1.3.5. Others 4.4.2. Canada 4.4.2.1. Canada Amusement Parks Market Size and Forecast, by Rides (2022-2029) 4.4.2.1.1. Mechanical Rides 4.4.2.1.2. Water Rides 4.4.2.1.3. Other Rides 4.4.2.2. Canada Amusement Parks Market Size and Forecast, by Age (2022-2029) 4.4.2.2.1. Up to 18 Years 4.4.2.2.2. 19 to 35 Years 4.4.2.2.3. 36 to 50 Years 4.4.2.2.4. 51 to 65 Years 4.4.2.2.5. More than 65 Years 4.4.2.3. Canada Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 4.4.2.3.1. Ticket 4.4.2.3.2. Food & Beverage 4.4.2.3.3. Merchandise 4.4.2.3.4. Hotels/Resorts 4.4.2.3.5. Others 4.4.3. Mexico 4.4.3.1. Mexico Amusement Parks Market Size and Forecast, by Rides (2022-2029) 4.4.3.1.1. Mechanical Rides 4.4.3.1.2. Water Rides 4.4.3.1.3. Other Rides 4.4.3.2. Mexico Amusement Parks Market Size and Forecast, by Age (2022-2029) 4.4.3.2.1. Up to 18 Years 4.4.3.2.2. 19 to 35 Years 4.4.3.2.3. 36 to 50 Years 4.4.3.2.4. 51 to 65 Years 4.4.3.2.5. More than 65 Years 4.4.3.3. Mexico Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 4.4.3.3.1. Ticket 4.4.3.3.2. Food & Beverage 4.4.3.3.3. Merchandise 4.4.3.3.4. Hotels/Resorts 4.4.3.3.5. Others 5. Europe Amusement Parks Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 5.1. Europe Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.2. Europe Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.3. Europe Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 5.4. Europe Amusement Parks Market Size and Forecast, by Country (2022-2029) 5.4.1. United Kingdom 5.4.1.1. United Kingdom Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.4.1.2. United Kingdom Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.4.1.3. United Kingdom Amusement Parks Market Size and Forecast, by Revenue Source(2022-2029) 5.4.2. France 5.4.2.1. France Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.4.2.2. France Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.4.2.3. France Amusement Parks Market Size and Forecast, by Revenue Source(2022-2029) 5.4.3. Germany 5.4.3.1. Germany Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.4.3.2. Germany Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.4.3.3. Germany Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 5.4.4. Italy 5.4.4.1. Italy Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.4.4.2. Italy Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.4.4.3. Italy Amusement Parks Market Size and Forecast, by Revenue Source(2022-2029) 5.4.5. Spain 5.4.5.1. Spain Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.4.5.2. Spain Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.4.5.3. Spain Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 5.4.6. Sweden 5.4.6.1. Sweden Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.4.6.2. Sweden Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.4.6.3. Sweden Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 5.4.7. Austria 5.4.7.1. Austria Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.4.7.2. Austria Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.4.7.3. Austria Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 5.4.8. Rest of Europe 5.4.8.1. Rest of Europe Amusement Parks Market Size and Forecast, by Rides (2022-2029) 5.4.8.2. Rest of Europe Amusement Parks Market Size and Forecast, by Age (2022-2029) 5.4.8.3. Rest of Europe Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6. Asia Pacific Amusement Parks Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 6.1. Asia Pacific Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.2. Asia Pacific Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.3. Asia Pacific Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4. Asia Pacific Amusement Parks Market Size and Forecast, by Country (2022-2029) 6.4.1. China 6.4.1.1. China Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.1.2. China Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.1.3. China Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4.2. S Korea 6.4.2.1. S Korea Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.2.2. S Korea Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.2.3. S Korea Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4.3. Japan 6.4.3.1. Japan Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.3.2. Japan Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.3.3. Japan Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4.4. India 6.4.4.1. India Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.4.2. India Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.4.3. India Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4.5. Australia 6.4.5.1. Australia Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.5.2. Australia Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.5.3. Australia Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4.6. Indonesia 6.4.6.1. Indonesia Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.6.2. Indonesia Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.6.3. Indonesia Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4.7. Malaysia 6.4.7.1. Malaysia Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.7.2. Malaysia Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.7.3. Malaysia Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4.8. Vietnam 6.4.8.1. Vietnam Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.8.2. Vietnam Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.8.3. Vietnam Amusement Parks Market Size and Forecast, by Revenue Source(2022-2029) 6.4.9. Taiwan 6.4.9.1. Taiwan Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.9.2. Taiwan Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.9.3. Taiwan Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 6.4.10. Rest of Asia Pacific 6.4.10.1. Rest of Asia Pacific Amusement Parks Market Size and Forecast, by Rides (2022-2029) 6.4.10.2. Rest of Asia Pacific Amusement Parks Market Size and Forecast, by Age (2022-2029) 6.4.10.3. Rest of Asia Pacific Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 7. Middle East and Africa Amusement Parks Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 7.1. Middle East and Africa Amusement Parks Market Size and Forecast, by Rides (2022-2029) 7.2. Middle East and Africa Amusement Parks Market Size and Forecast, by Age (2022-2029) 7.3. Middle East and Africa Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 7.4. Middle East and Africa Amusement Parks Market Size and Forecast, by Country (2022-2029) 7.4.1. South Africa 7.4.1.1. South Africa Amusement Parks Market Size and Forecast, by Rides (2022-2029) 7.4.1.2. South Africa Amusement Parks Market Size and Forecast, by Age (2022-2029) 7.4.1.3. South Africa Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 7.4.2. GCC 7.4.2.1. GCC Amusement Parks Market Size and Forecast, by Rides (2022-2029) 7.4.2.2. GCC Amusement Parks Market Size and Forecast, by Age (2022-2029) 7.4.2.3. GCC Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 7.4.3. Nigeria 7.4.3.1. Nigeria Amusement Parks Market Size and Forecast, by Rides (2022-2029) 7.4.3.2. Nigeria Amusement Parks Market Size and Forecast, by Age (2022-2029) 7.4.3.3. Nigeria Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 7.4.4. Rest of ME&A 7.4.4.1. Rest of ME&A Amusement Parks Market Size and Forecast, by Rides (2022-2029) 7.4.4.2. Rest of ME&A Amusement Parks Market Size and Forecast, by Age (2022-2029) 7.4.4.3. Rest of ME&A Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 8. South America Amusement Parks Market Size and Forecast by Segmentation (by Value in USD Million) 2022-2029 8.1. South America Amusement Parks Market Size and Forecast, by Rides (2022-2029) 8.2. South America Amusement Parks Market Size and Forecast, by Age (2022-2029) 8.3. South America Amusement Parks Market Size and Forecast, by Revenue Source(2022-2029) 8.4. South America Amusement Parks Market Size and Forecast, by Country (2022-2029) 8.4.1. Brazil 8.4.1.1. Brazil Amusement Parks Market Size and Forecast, by Rides (2022-2029) 8.4.1.2. Brazil Amusement Parks Market Size and Forecast, by Age (2022-2029) 8.4.1.3. Brazil Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 8.4.2. Argentina 8.4.2.1. Argentina Amusement Parks Market Size and Forecast, by Rides (2022-2029) 8.4.2.2. Argentina Amusement Parks Market Size and Forecast, by Age (2022-2029) 8.4.2.3. Argentina Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 8.4.3. Rest Of South America 8.4.3.1. Rest Of South America Amusement Parks Market Size and Forecast, by Rides (2022-2029) 8.4.3.2. Rest Of South America Amusement Parks Market Size and Forecast, by Age (2022-2029) 8.4.3.3. Rest Of South America Amusement Parks Market Size and Forecast, by Revenue Source (2022-2029) 9. Global Amusement Parks Market: Competitive Landscape 9.1. MMR Competition Matrix 9.2. Competitive Landscape 9.3. Key Players Benchmarking 9.3.1. Company Name 9.3.2. Business Segment 9.3.3. End-user Segment 9.3.4. Revenue (2022) 9.3.5. Company Locations 9.4. Leading Amusement Parks Market Companies, by market capitalization 9.5. Market Structure 9.5.1. Market Leaders 9.5.2. Market Followers 9.5.3. Emerging Players 9.6. Mergers and Acquisitions Details 10. Company Profile: Key Players 10.1. Cedar Fair Entertainment Company 10.1.1. Company Overview 10.1.2. Business Portfolio 10.1.3. Financial Overview 10.1.4. SWOT Analysis 10.1.5. Strategic Analysis 10.1.6. Scale of Operation (small, medium, and large) 10.1.7. Details on Partnership 10.1.8. Regulatory Accreditations and Certifications Received by Them 10.1.9. Awards Received by the Firm 10.1.10. Recent Developments 10.2. The Walt Disney Company 10.3. Merlin Entertainments 10.4. SeaWorld Parks & Entertainment 10.5. Disney Parks and Resorts 10.6. Universal Studios Theme parks 10.7. Six Flags Entertainment Corporation 10.8. OTC Parks China 10.9. Shanghai Disneyland 10.10. Tokyo Disneyland 10.11. Hong Kong Disneyland 10.12. Ardent Leisure Group 10.13. Chimelong Group Co. Ltd 10.14. Comcast Corporation 10.15. Fantawild Group 11. Key Findings 12. Industry Recommendations 13. Amusement Parks Market: Research Methodology 14. Terms and Glossary
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