Blockchain Technology Media, Advertising & Entertainment Market – Industry analysis and forecast (2019-2027) by Provider, Application, Enterprise Size and Region.

Blockchain Technology Media, Advertising & Entertainment Market is expected to reach US$ XX Mn by 2027 at a CAGR of XX% during the forecast period. Global entertainment and media industry, currently worth at the US $2 trillion are being transformed substantially by the digital technologies in the areas of content production and distribution. Blockchain technology being one of these prominent technologies has the potential to overhaul the market framework and resolve many impending challenges by connecting various stakeholders e.g. authors, musicians, videographers directly with consumers in a way enhancing the efficiency tremendously. The key driving forces like rising demand for eliminating intermediaries between content creators and end-users, increasing instances of data piracy in the media, entertainment, and advertising verticals, and the growing need for secure and faster transactions are fuelling the adoption and usage of Blockchain Technology Media, Advertising & Entertainment Market industry. The opportunity goes beyond simply enforcing payment for content. The technology could also help in identifying and managing digital rights more effectively and be monitoring that appropriate compensation is paid to the right artists and content owner. In an entertainment industry which is generally insensitive towards the rightful remuneration of artists and technicians, blockchain technology could certainly bring a sigh of relief. The report includes the analysis of impact of COVID-19 lock-down on the revenue of market leaders, followers, and disrupters. Since lock down was implemented differently in different regions and countries, impact of same is also different by regions and segments. The report has covered the current short term and long term impact on the market, same will help decision makers to prepare the outline for short term and long term strategies for companies by region. To know about the Research Methodology:-Request Free Sample Report The Blockchain Technology Media, Advertising & Entertainment Market can be segmented into Provider, Application, Enterprise Size, and Regions. By providers, the application providers segment is expected to grow at the highest CAGR during the forecast period. Application providers help media vendors to reduce the costs associated with contractual agreements and distribution of profits, eliminate intermediaries, and decrease manual processes. The blockchain technology provides real-time payments against assets with an immutable state and digital identity, thereby resulting in 40–80% reduction in transaction costs, thus making payment application the leading segment amongst others. This technology eliminates the need for intermediaries and subsequently reduces the administrative costs and time for the providers and payers. In the case of enterprises, increasing demand for the integration of blockchain technology-powered solutions in media, entertainment, and advertising verticals is expected to propel the Small and Medium-sized Enterprises (SMEs) segment in the market. North America region, owing to increased investments in blockchain technology and prevalence of key players in the region is expected to have the largest market size in blockchain media, entertainment, and advertising market, while APAC is expected to grow at the highest CAGR during forecast period – rapidly developing economies and growing appetite for the entertainment being the apparent reasons. Major players in the Blockchain Technology Media, Advertising & Entertainment Market are IBM (US), Microsoft (US), SAP (Germany), Accenture (Ireland), AWS (US), Oracle (US), Digital Currency Group (US), Guardtime (Estonia) and Brainboy (Germany). Production capacity expansion, brand portfolio expansion, mergers, collaborations, and acquisitions are the key strategies adopted by these industry players. Recently, Mediaocean, the foundational software provider of the advertising world, and IBM iX, one of the world's largest digital agencies and global business design partners announced the launch of a blockchain consortium for the digital media supply chain. It will bring together some of the world’s largest advertisers, agencies and publishers, including Kellogg, Kimberly-Clark, Pfizer, Unilever, and IBM Watson Advertising. The solution aims to provide transparency and build trust and accountability in the advertising ecosystem. The objective of the report is to present comprehensive analysis Blockchain Technology Media, Advertising & Entertainment Market including all the stakeholders of the industry. The past and current status of the industry with forecasted market size and trends are presented in the report with analysis of complicated data in simple language. The report covers all the aspects of industry with dedicated study of key players that includes market leaders, followers and new entrants by region. PORTER, SVOR, PESTEL analysis with the potential impact of micro-economic factors by region on the market have been presented in the report. External as well as internal factors that are supposed to affect the business positively or negatively have been analyzed, which will give clear futuristic view of the industry to the decision makers. The report also helps in understanding Blockchain Technology Media, Advertising & Entertainment Market dynamics, structure by analyzing the market segments, and project the Blockchain Technology Media, Advertising & Entertainment Market   size. Clear representation of competitive analysis of key player by type, price, financial position, product portfolio, growth strategies, and regional presence in the Blockchain Technology Media, Advertising & Entertainment Market make the report investor’s guide.

Scope Of The Blockchain Technology Media, Advertising & Entertainment Market : Inquire before buying

Blockchain Technology Media, Advertising & Entertainment Market , By Providers

• Application • Middleware • Infrastructure

Blockchain Technology Media, Advertising & Entertainment Market , By Application

• Licensing & Rights Management • Digital Advertising • Smart Contracts • Content Security • Online Gaming • Payments

Blockchain Technology Media, Advertising & Entertainment Market , By Enterprise Size

• Small and Medium-sized Enterprises (SMEs) • Large Enterprises

Blockchain Technology Media, Advertising & Entertainment Market , By Region

• North America • Europe • Asia Pacific (APAC) • Middle East and Africa (MEA) • Latin America

Blockchain Technology Media, Advertising & Entertainment Market , Key Players:

• IBM • Microsoft • SAP • Accenture • AWS • Oracle • Digital Currency Group • Bitfury Group • Factom • Guardtime • BRAINBOY • ARK • Auxesis • Synereo • NYIAX • MetaX • BTL • Voise • UJo • BigchainDb • Bloq • Clearcoin • iProdoos • Current • Decent Maximize market research, a global market research firm with a dedicated team of specialists and data has carried out extensive research about the blockchain media, advertisement, and entertainment market. The report encompasses the market by different segments and region, providing an in-depth analysis of the overall industry ecosystem, useful for taking an informed strategic decision by the key stakeholders in the industry. Importantly, the report delivers forecasts and share of the market, further giving an insight into the market dynamics, and future opportunities that might exist in the blockchain media, advertisement and entertainment market. The driving forces, as well as considerable restraints, have been explained in depth. In addition to this, competitive landscape describing the strategic growth of the competitors have been taken into consideration for enhancing market know-how of our clients and at the same time explain blockchain media, advertisement, and entertainment market positioning of competitors. Contact Central Software Market-Global Industry Analysis and Forecast (2018-2026)  
Global Blockchain Technology Media, Advertising & Entertainment Market 1. Preface 1.1. Report Scope and Market Segmentation 1.2. Research Highlights 1.3. Research Objectives 2. Assumptions and Research Methodology 2.1. Report Assumptions 2.2. Abbreviations 2.3. Research Methodology 2.3.1. Secondary Research 2.3.2. Secondary data 2.3.3. Secondary Sources 2.3.4. Primary Research 2.3.5. Data from Primary Sources 2.3.6. Breakdown of Primary Sources 3. Executive Summary: Global Blockchain Technology Media, Advertising & Entertainment Market, by Market Value (US$ Mn) 4. Market Overview 4.1. Introduction 4.2. Market Indicator 4.2.1. Drivers 4.2.2. Restraints 4.2.3. Opportunities 4.2.4. Challenges 4.3. Porter’s Analysis 4.4. Value Chain Analysis 4.5. Market Risk Analysis 4.6. SWOT Analysis 4.7. Industry Trends and Emerging Technologies 5. Supply Side and Demand Side Indicators 6. Global Blockchain Technology Media, Advertising & Entertainment Market Analysis and Forecast 6.1. Global Blockchain Technology Media, Advertising & Entertainment Market Size & Y-o-Y Growth Analysis 6.1.1. North America 6.1.2. Europe 6.1.3. Asia Pacific 6.1.4. Middle East & Africa 6.1.5. South America 7. Global Blockchain Technology Media, Advertising & Entertainment Market Analysis and Forecast, By Providers 7.1. Introduction and Definition 7.2. Key Findings 7.3. Global Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Providers 7.4. Global Blockchain Technology Media, Advertising & Entertainment Market Size (US$ Mn) Forecast, By Providers 7.5. Global Blockchain Technology Media, Advertising & Entertainment Market Analysis, By Providers 7.6. Global Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis, By Providers 8. Global Blockchain Technology Media, Advertising & Entertainment Market Analysis and Forecast, By Application 8.1. Introduction and Definition 8.2. Key Findings 8.3. Global Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Application 8.4. Global Blockchain Technology Media, Advertising & Entertainment Market Size (US$ Mn) Forecast, By Application 8.5. Global Blockchain Technology Media, Advertising & Entertainment Market Analysis, By Application 8.6. Global Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis, By Application 9. Global Blockchain Technology Media, Advertising & Entertainment Market Analysis and Forecast, By Enterprise Size 9.1. Introduction and Definition 9.2. Key Findings 9.3. Global Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Enterprise Size 9.4. Global Blockchain Technology Media, Advertising & Entertainment Market Size (US$ Mn) Forecast, By Enterprise Size 9.5. Global Blockchain Technology Media, Advertising & Entertainment Market Analysis, By Enterprise Size 9.6. Global Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis, By Enterprise Size 10. Global Blockchain Technology Media, Advertising & Entertainment Market Analysis, by Region 10.1. Global Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, by Region 10.2. Global Blockchain Technology Media, Advertising & Entertainment Market Size (US$ Mn) Forecast, by Region 10.3. Global Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis, by Region 11. North America Blockchain Technology Media, Advertising & Entertainment Market Analysis 11.1. Key Findings 11.2. North America Blockchain Technology Media, Advertising & Entertainment Market Overview 11.3. North America Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Providers 11.4. North America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 11.4.1. Application 11.4.2. Middleware 11.4.3. Infrastructure 11.5. North America Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Application 11.6. North America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 11.6.1. Licensing & Rights Management 11.6.2. Digital Advertising 11.6.3. Smart Contracts 11.6.4. Content Security 11.6.5. Online Gaming 11.7. PaymentsNorth America Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Enterprise Size 11.8. North America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 11.8.1. Small and Medium-sized Enterprises (SMEs) 11.8.2. Large Enterprises 11.9. North America Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, by Country 11.10. North America Blockchain Technology Media, Advertising & Entertainment Market Forecast, by Country 11.10.1. U.S. 11.10.2. Canada 11.11. North America Blockchain Technology Media, Advertising & Entertainment Market Analysis, by Country 11.12. U.S. Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 11.12.1. Application 11.12.2. Middleware 11.12.3. Infrastructure 11.13. U.S. Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 11.13.1. Licensing & Rights Management 11.13.2. Digital Advertising 11.13.3. Smart Contracts 11.13.4. Content Security 11.13.5. Online Gaming 11.13.6. Payments 11.14. U.S. Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 11.14.1. Small and Medium-sized Enterprises (SMEs) 11.14.2. Large Enterprises 11.15. Canada Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 11.15.1. Application 11.15.2. Middleware 11.15.3. Infrastructure 11.16. Canada Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 11.16.1. Licensing & Rights Management 11.16.2. Digital Advertising 11.16.3. Smart Contracts 11.16.4. Content Security 11.16.5. Online Gaming 11.16.6. Payments 11.17. Canada Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 11.17.1. Small and Medium-sized Enterprises (SMEs) 11.17.2. Large Enterprises 11.18. North America Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis 11.18.1. By Providers 11.18.2. By Application 11.18.3. By Enterprise Size 11.19. PEST Analysis 11.20. Key Trends 11.21. Key Development 12. Europe Blockchain Technology Media, Advertising & Entertainment Market Analysis 12.1. Key Findings 12.2. Europe Blockchain Technology Media, Advertising & Entertainment Market Overview 12.3. Europe Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Providers 12.4. Europe Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 12.4.1. Application 12.4.2. Middleware 12.4.3. Infrastructure 12.5. Europe Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Application 12.6. Europe Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 12.6.1. Licensing & Rights Management 12.6.2. Digital Advertising 12.6.3. Smart Contracts 12.6.4. Content Security 12.6.5. Online Gaming 12.6.6. Payments 12.7. Europe Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Enterprise Size 12.8. Europe Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 12.8.1. Small and Medium-sized Enterprises (SMEs) 12.8.2. Large Enterprises 12.9. Europe Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, by Country 12.10. Europe Blockchain Technology Media, Advertising & Entertainment Market Forecast, by Country 12.10.1. Germany 12.10.2. U.K. 12.10.3. France 12.10.4. Italy 12.10.5. Spain 12.10.6. Rest of Europe 12.11. Europe Blockchain Technology Media, Advertising & Entertainment Market Analysis, by Country 12.12. Germany Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 12.12.1. Application 12.12.2. Middleware 12.12.3. Infrastructure 12.13. Germany Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 12.13.1. Licensing & Rights Management 12.13.2. Digital Advertising 12.13.3. Smart Contracts 12.13.4. Content Security 12.13.5. Online Gaming 12.13.6. Payments 12.14. Germany Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 12.14.1. Small and Medium-sized Enterprises (SMEs) 12.14.2. Large Enterprises 12.15. U.K. Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 12.15.1. Application 12.15.2. Middleware 12.15.3. Infrastructure 12.16. U.K. Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 12.16.1. Licensing & Rights Management 12.16.2. Digital Advertising 12.16.3. Smart Contracts 12.16.4. Content Security 12.16.5. Online Gaming 12.16.6. Payments 12.17. U.K. Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 12.17.1. Small and Medium-sized Enterprises (SMEs) 12.17.2. Large Enterprises 12.18. France Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 12.18.1. Application 12.18.2. Middleware 12.18.3. Infrastructure 12.19. France Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 12.19.1. Licensing & Rights Management 12.19.2. Digital Advertising 12.19.3. Smart Contracts 12.19.4. Content Security 12.19.5. Online Gaming 12.19.6. Payments 12.20. France Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 12.20.1. Small and Medium-sized Enterprises (SMEs) 12.20.2. Large Enterprises 12.21. Italy Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 12.21.1. Application 12.21.2. Middleware 12.21.3. Infrastructure 12.22. Italy Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 12.22.1. Licensing & Rights Management 12.22.2. Digital Advertising 12.22.3. Smart Contracts 12.22.4. Content Security 12.22.5. Online Gaming 12.22.6. Payments 12.23. Italy Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 12.23.1. Small and Medium-sized Enterprises (SMEs) 12.23.2. Large Enterprises 12.24. Spain Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 12.24.1. Application 12.24.2. Middleware 12.24.3. Infrastructure 12.25. Spain Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 12.25.1. Licensing & Rights Management 12.25.2. Digital Advertising 12.25.3. Smart Contracts 12.25.4. Content Security 12.25.5. Online Gaming 12.25.6. Payments 12.26. Spain Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 12.26.1. Small and Medium-sized Enterprises (SMEs) 12.26.2. Large Enterprises 12.27. Rest of Europe Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 12.27.1. Application 12.27.2. Middleware 12.27.3. Infrastructure 12.28. Rest of Europe Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 12.28.1. Licensing & Rights Management 12.28.2. Digital Advertising 12.28.3. Smart Contracts 12.28.4. Content Security 12.28.5. Online Gaming 12.28.6. Payments 12.29. Rest of Europe Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 12.29.1. Small and Medium-sized Enterprises (SMEs) 12.29.2. Large Enterprises 12.30. Europe Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis 12.30.1. By Providers 12.30.2. By Application 12.30.3. By Enterprise Size 12.31. PEST Analysis 12.32. Key Trends 12.33. Key Development 13. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Analysis 13.1. Key Findings 13.2. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Overview 13.3. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Providers 13.4. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 13.4.1. Application 13.4.2. Middleware 13.4.3. Infrastructure 13.5. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Application 13.6. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 13.6.1. Licensing & Rights Management 13.6.2. Digital Advertising 13.6.3. Smart Contracts 13.6.4. Content Security 13.6.5. Online Gaming 13.6.6. Payments 13.7. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Enterprise Size 13.8. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 13.8.1. Small and Medium-sized Enterprises (SMEs) 13.8.2. Large Enterprises 13.9. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, by Country 13.10. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Forecast, by Country 13.10.1. China 13.10.2. India 13.10.3. Japan 13.10.4. ASEAN 13.10.5. Rest of Asia Pacific 13.11. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Analysis, by Country 13.12. China Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 13.12.1. Application 13.12.2. Middleware 13.12.3. Infrastructure 13.13. China Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 13.13.1. Licensing & Rights Management 13.13.2. Digital Advertising 13.13.3. Smart Contracts 13.13.4. Content Security 13.13.5. Online Gaming 13.13.6. Payments 13.14. China Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 13.14.1. Small and Medium-sized Enterprises (SMEs) 13.14.2. Large Enterprises 13.15. India Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 13.15.1. Application 13.15.2. Middleware 13.15.3. Infrastructure 13.16. India Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 13.16.1. Licensing & Rights Management 13.16.2. Digital Advertising 13.16.3. Smart Contracts 13.16.4. Content Security 13.16.5. Online Gaming 13.16.6. Payments 13.17. India Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 13.17.1. Small and Medium-sized Enterprises (SMEs) 13.17.2. Large Enterprises 13.18. Japan Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 13.18.1. Application 13.18.2. Middleware 13.18.3. Infrastructure 13.19. Japan Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 13.19.1. Licensing & Rights Management 13.19.2. Digital Advertising 13.19.3. Smart Contracts 13.19.4. Content Security 13.19.5. Online Gaming 13.19.6. Payments 13.20. Japan Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 13.20.1. Small and Medium-sized Enterprises (SMEs) 13.20.2. Large Enterprises 13.21. ASEAN Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 13.21.1. Application 13.21.2. Middleware 13.21.3. Infrastructure 13.22. ASEAN Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 13.22.1. Licensing & Rights Management 13.22.2. Digital Advertising 13.22.3. Smart Contracts 13.22.4. Content Security 13.22.5. Online Gaming 13.22.6. Payments 13.23. ASEAN Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 13.23.1. Small and Medium-sized Enterprises (SMEs) 13.23.2. Large Enterprises 13.24. Rest of Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 13.24.1. Application 13.24.2. Middleware 13.24.3. Infrastructure 13.25. Rest of Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 13.25.1. Licensing & Rights Management 13.25.2. Digital Advertising 13.25.3. Smart Contracts 13.25.4. Content Security 13.25.5. Online Gaming 13.25.6. Payments 13.26. Rest of Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 13.26.1. Small and Medium-sized Enterprises (SMEs) 13.26.2. Large Enterprises 13.27. Asia Pacific Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis 13.27.1. By Providers 13.27.2. By Application 13.27.3. By Enterprise Size 13.28. PEST Analysis 13.29. Key Trends 13.30. Key Development 14. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Analysis 14.1. Key Findings 14.2. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Overview 14.3. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Providers 14.4. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 14.4.1. Application 14.4.2. Middleware 14.4.3. Infrastructure 14.5. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Application 14.6. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 14.6.1. Licensing & Rights Management 14.6.2. Digital Advertising 14.6.3. Smart Contracts 14.6.4. Content Security 14.6.5. Online Gaming 14.6.6. Payments 14.7. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Enterprise Size 14.8. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 14.8.1. Small and Medium-sized Enterprises (SMEs) 14.8.2. Large Enterprises 14.9. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, by Country 14.10. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, by Country 14.10.1. GCC 14.10.2. South Africa 14.10.3. Rest of Middle East & Africa 14.11. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Analysis, by Country 14.12. GCC Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 14.12.1. Application 14.12.2. Middleware 14.12.3. Infrastructure 14.13. GCC Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 14.13.1. Licensing & Rights Management 14.13.2. Digital Advertising 14.13.3. Smart Contracts 14.13.4. Content Security 14.13.5. Online Gaming 14.13.6. Payments 14.14. GCC Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 14.14.1. Small and Medium-sized Enterprises (SMEs) 14.14.2. Large Enterprises 14.15. South Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 14.15.1. Application 14.15.2. Middleware 14.15.3. Infrastructure 14.16. South Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 14.16.1. Licensing & Rights Management 14.16.2. Digital Advertising 14.16.3. Smart Contracts 14.16.4. Content Security 14.16.5. Online Gaming 14.16.6. Payments 14.17. South Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 14.17.1. Small and Medium-sized Enterprises (SMEs) 14.17.2. Large Enterprises 14.18. Rest of Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 14.18.1. Application 14.18.2. Middleware 14.18.3. Infrastructure 14.19. Rest of Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 14.19.1. Licensing & Rights Management 14.19.2. Digital Advertising 14.19.3. Smart Contracts 14.19.4. Content Security 14.19.5. Online Gaming 14.19.6. Payments 14.20. Rest of Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 14.20.1. Small and Medium-sized Enterprises (SMEs) 14.20.2. Large Enterprises 14.21. Middle East & Africa Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis 14.21.1. By Providers 14.21.2. By Application 14.21.3. By Enterprise Size 14.22. PEST Analysis 14.23. Key Trends 14.24. Key Development 15. South America Blockchain Technology Media, Advertising & Entertainment Market Analysis 15.1. Key Findings 15.2. South America Blockchain Technology Media, Advertising & Entertainment Market Overview 15.3. South America Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Providers 15.4. South America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 15.4.1. Application 15.4.2. Middleware 15.4.3. Infrastructure 15.5. South America Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Application 15.6. South America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 15.6.1. Licensing & Rights Management 15.6.2. Digital Advertising 15.6.3. Smart Contracts 15.6.4. Content Security 15.6.5. Online Gaming 15.6.6. Payments 15.7. South America Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, By Enterprise Size 15.8. South America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 15.8.1. Small and Medium-sized Enterprises (SMEs) 15.8.2. Large Enterprises 15.9. South America Blockchain Technology Media, Advertising & Entertainment Market Value Share Analysis, by Country 15.10. South America Blockchain Technology Media, Advertising & Entertainment Market Forecast, by Country 15.10.1. Brazil 15.10.2. Mexico 15.10.3. Rest of South America 15.11. South America Blockchain Technology Media, Advertising & Entertainment Market Analysis, by Country 15.12. Brazil Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 15.12.1. Application 15.12.2. Middleware 15.12.3. Infrastructure 15.13. Brazil Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 15.13.1. Licensing & Rights Management 15.13.2. Digital Advertising 15.13.3. Smart Contracts 15.13.4. Content Security 15.13.5. Online Gaming 15.13.6. Payments 15.14. Brazil Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 15.14.1. Small and Medium-sized Enterprises (SMEs) 15.14.2. Large Enterprises 15.15. Mexico Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 15.15.1. Application 15.15.2. Middleware 15.15.3. Infrastructure 15.16. Mexico Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 15.16.1. Licensing & Rights Management 15.16.2. Digital Advertising 15.16.3. Smart Contracts 15.16.4. Content Security 15.16.5. Online Gaming 15.16.6. Payments 15.17. Mexico Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 15.17.1. Small and Medium-sized Enterprises (SMEs) 15.17.2. Large Enterprises 15.18. Rest of South America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Providers 15.18.1. Application 15.18.2. Middleware 15.18.3. Infrastructure 15.19. Rest of South America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Application 15.19.1. Licensing & Rights Management 15.19.2. Digital Advertising 15.19.3. Smart Contracts 15.19.4. Content Security 15.19.5. Online Gaming 15.19.6. Payments 15.20. Rest of South America Blockchain Technology Media, Advertising & Entertainment Market Forecast, By Enterprise Size 15.20.1. Small and Medium-sized Enterprises (SMEs) 15.20.2. Large Enterprises 15.21. South America Blockchain Technology Media, Advertising & Entertainment Market Attractiveness Analysis 15.21.1. By Providers 15.21.2. By Application 15.21.3. By Enterprise Size 15.22. PEST Analysis 15.23. Key Trends 15.24. Key Development 16. Company Profiles 16.1. Market Share Analysis, by Company 16.2. Competition Matrix 16.2.1. Competitive Benchmarking of key players by price, presence, market share, Applications and R&D investment 16.2.2. New Product Launches and Product Enhancements 16.2.3. Market Consolidation 16.2.3.1. M&A by Regions, Investment and Applications 16.2.3.2. M&A Key Players, Forward Integration and Backward Integration 16.3. Company Profiles: Key Players 16.3.1. IBM 16.3.1.1. Company Overview 16.3.1.2. Financial Overview 16.3.1.3. Product Portfolio 16.3.1.4. Business Strategy 16.3.1.5. Recent Developments 16.3.1.6. Company Footprint 16.3.2. Microsoft 16.3.3. SAP 16.3.4. Accenture 16.3.5. AWS 16.3.6. Oracle 16.3.7. Digital Currency Group 16.3.8. Bitfury Group 16.3.9. Factom 16.3.10. Guardtime 16.3.11. BRAINBOY 16.3.12. ARK 16.3.13. Auxesis 16.3.14. Synereo 16.3.15. NYIAX 16.3.16. MetaX 16.3.17. BTL 16.3.18. Voise 16.3.19. UJo 16.3.20. BigchainDb 16.3.21. Bloq 16.3.22. Clearcoin 16.3.23. iProdoos 16.3.24. Current 16.3.25. Decent 17. Primary Key Insights

About This Report

Report ID 11651
Category Information Technology & Telecommunication
Published Date Aug 2019
Updated Date Dec 2020
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