Global Wireless In Flight Entertainment Market by aircraft type (narrow-body, wide-body, and regional jet.), by fitment type (retrofit, and line fit.), by hardware (antennas, WAPS, modems, and others.), by technology (ATG, Ku-band, l-band, and Ka-band.) and by region (North America, Europe, Asia Pacific, Middle East & Africa and Latin America) is expected to reach US$ 3.53 Bn by 2026, at a CAGR of 17.08 % during a forecast period.

The major driving factor of global wireless in-flight entertainment market is increasing prominence of wireless connectivity and the growing adoption of bring your own device trend among the general public as well as growing inclination toward the use of personal electronic device.

The major restring factor for wireless in-flight entertainment market is high cost associated with networking technologies and connectivity hardware, and increase in data privacy and security issues are projected to limit the adoption of wireless communication and connectivity services.

Asia Pacific is expected to witness significant growth over the forecast period.
Asia Pacific is expected to witness significant growth over the forecast period. Business travellers, particularly in China and Japan, are adopting in-flight Wi-Fi. Furthermore, airlines are also looking at W-IFE is a new source of ancillary revenues, as passengers are willing to pay for Wi-Fi services.

Narrow-body Aircraft segment is expected to grow at the highest CAGR during the forecast period
Based on aircraft type, the narrow-body aircraft segment of the in-flight entertainment & connectivity market is projected to grow at the highest CAGR during the forecast period. Narrow-body segment dominated the overall market due to the rising demand for narrow-body aircraft on short-haul flights. The increasing adoption of W-IFE systems in single-aisle as well as twin-aisle aircraft is an emerging trend in the industry.

The key players in the global wireless in-flight entertainment market include Gogo, Inc., BAE Systems PLC, Panasonic Avionics Corporation, Rockwell Collins, Inc., SITAOnAir, Thales Group SA. , Zodiac Aerospace, Lufthansa Systems GmbH, Inflight Dublin, Ltd, and Bluebox Avionics Limited.

Maximize market research, a global market research firm with dedicated team of specialists and data has carried out extensive research about the global wireless in-flight entertainment market. Report encompasses the market by different segments and region, providing the in-depth analysis of overall industry ecosystem, useful for taking informed strategic decision by the key stakeholders in the industry. Importantly, the report delivers forecasts and share of the market, further giving an insight into the market dynamics, and future opportunities that might exist in the global wireless in-flight entertainment market. The driving forces as well as considerable restraints have been explained in depth. in addition to this, competitive landscape describing about the strategic growth of the competitors have been taken into consideration for enhancing market know-how of our clients and at the same time explain global wireless in-flight entertainment market positioning of competitors.

Browse the market data Tables and Figures spread through a comprehensive research report and in-depth TOC on “Global Wireless In-Flight Entertainment Market

https://www.maximizemarketresearch.com/market-report/global-wireless-in-flight-entertainment-market/19884/

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